Fixes op table buckling

This commit is contained in:
Firecage
2015-11-22 19:29:26 +02:00
parent ebce90e184
commit e1891440fa
+2 -1
View File
@@ -83,7 +83,7 @@
if(tableclimber && tableclimber != user)
tableclimber.Weaken(2)
tableclimber.visible_message("<span class='warning'>[tableclimber.name] has been knocked off the table", "You're knocked off the table!", "You see [tableclimber.name] get knocked off the table</span>")
..()
/obj/structure/table/attack_tk() // no telehulk sorry
return
@@ -100,6 +100,7 @@
return !density
/obj/structure/table/MouseDrop_T(atom/movable/O, mob/user)
..()
if(ismob(O) && user == O && ishuman(user))
if(user.canmove)
climb_table(user)