From e1943df2c8cf34e9809bcd8e84137ca4a182b739 Mon Sep 17 00:00:00 2001 From: Jack Edge Date: Wed, 22 Jun 2016 21:46:22 +0100 Subject: [PATCH] Finally finishes whiteship_meta --- _maps/shuttles/whiteship_meta.dmm | 4351 ++++++++++++------------- code/game/objects/structures/fluff.dm | 6 + 2 files changed, 2176 insertions(+), 2181 deletions(-) diff --git a/_maps/shuttles/whiteship_meta.dmm b/_maps/shuttles/whiteship_meta.dmm index e1ac2f0c1dd..b5344f41982 100644 --- a/_maps/shuttles/whiteship_meta.dmm +++ b/_maps/shuttles/whiteship_meta.dmm @@ -1,2181 +1,2170 @@ -//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE -"aa" = ( -/turf/open/space, -/area/space) -"ab" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall_s6"; - dir = 2 - }, -/area/shuttle/abandoned) -"ac" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall14"; - dir = 2 - }, -/area/shuttle/abandoned) -"ad" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall12"; - dir = 2 - }, -/area/shuttle/abandoned) -"ae" = ( -/obj/structure/grille, -/obj/structure/window/shuttle, -/turf/open/floor/plating, -/area/shuttle/abandoned) -"af" = ( -/turf/closed/wall/shuttle{ - icon_state = "swallc1"; - dir = 2 - }, -/area/shuttle/abandoned) -"ag" = ( -/obj/docking_port/mobile{ - dheight = 0; - dir = 2; - dwidth = 11; - height = 15; - id = "whiteship"; - launch_status = 0; - name = "NT Recovery White-Ship"; - roundstart_move = "whiteship_away"; - travelDir = 180; - width = 27 - }, -/obj/machinery/door/airlock/shuttle{ - name = "recovery shuttle external airlock" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"ah" = ( -/obj/machinery/door/airlock/shuttle{ - name = "recovery shuttle external airlock" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"ai" = ( -/turf/closed/wall/shuttle{ - icon_state = "swallc2"; - dir = 2 - }, -/area/shuttle/abandoned) -"aj" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall_s10"; - dir = 2 - }, -/area/shuttle/abandoned) -"ak" = ( -/obj/structure/shuttle/engine/propulsion{ - icon_state = "propulsion_l"; - dir = 4 - }, -/turf/open/floor/plating/airless, -/area/shuttle/abandoned) -"al" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall13"; - dir = 2 - }, -/area/shuttle/abandoned) -"am" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall11"; - dir = 2 - }, -/area/shuttle/abandoned) -"an" = ( -/obj/structure/toilet{ - pixel_y = 9 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/greenglow{ - desc = "Looks like something's sprung a leak" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"ao" = ( -/obj/structure/mirror{ - pixel_x = 28; - pixel_y = 0 - }, -/obj/structure/sink{ - dir = 4; - icon_state = "sink"; - pixel_x = 11; - pixel_y = 0 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"ap" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall3"; - dir = 2 - }, -/area/shuttle/abandoned) -"aq" = ( -/obj/structure/closet/wardrobe/mixed, -/obj/item/clothing/under/rank/centcom_officer{ - desc = "A badge on the arm indicates that it's meant to be worn by Centcom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time."; - name = "\improper dusty old Centcom jumpsuit" - }, -/obj/item/clothing/under/rank/centcom_commander{ - desc = "A badge on the arm indicates that it's meant to be worn by Centcom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time."; - name = "\improper dusty old Centcom jumpsuit" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"ar" = ( -/obj/structure/table, -/obj/item/weapon/storage/pill_bottle/dice{ - pixel_y = 3 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"as" = ( -/obj/structure/table, -/obj/item/stack/sheet/metal{ - amount = 50 - }, -/obj/item/weapon/stock_parts/cell/high{ - charge = 100; - maxcharge = 15000; - pixel_y = 2 - }, -/obj/effect/decal/cleanable/cobweb, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"at" = ( -/obj/machinery/suit_storage_unit/standard_unit, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"au" = ( -/obj/structure/tank_dispenser/oxygen{ - layer = 2.7; - pixel_x = -1; - pixel_y = 2 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"av" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall1" - }, -/area/shuttle/abandoned) -"aw" = ( -/obj/structure/sign/vacuum{ - pixel_x = -32 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"ax" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"ay" = ( -/obj/structure/closet/crate/medical{ - name = "medical crate" - }, -/obj/item/weapon/storage/firstaid/o2{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/roller{ - pixel_y = 4 - }, -/obj/item/device/healthanalyzer, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/bot, -/area/shuttle/abandoned) -"az" = ( -/obj/structure/closet/crate{ - name = "spare equipment crate" - }, -/obj/item/weapon/grenade/chem_grenade/metalfoam, -/obj/item/weapon/relic, -/obj/item/device/t_scanner, -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 3; - name = "3maintenance loot spawner" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/bot, -/area/shuttle/abandoned) -"aA" = ( -/obj/item/weapon/storage/box/lights/mixed, -/obj/item/weapon/cigbutt, -/obj/structure/closet/crate{ - icon_state = "crateopen"; - name = "spare equipment crate"; - opened = 1 - }, -/obj/item/weapon/tank/internals/oxygen/red, -/obj/item/weapon/tank/internals/air, -/obj/effect/spawner/lootdrop/maintenance{ - lootcount = 2; - name = "2maintenance loot spawner" - }, -/obj/item/clothing/mask/breath, -/obj/item/clothing/mask/breath, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/bot, -/area/shuttle/abandoned) -"aB" = ( -/obj/structure/closet/crate{ - name = "emergency supplies crate" - }, -/obj/item/weapon/storage/toolbox/emergency, -/obj/item/weapon/storage/toolbox/emergency, -/obj/item/device/flashlight/flare{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/device/flashlight/flare{ - pixel_x = -6; - pixel_y = -2 - }, -/obj/item/weapon/crowbar, -/obj/item/weapon/wrench, -/obj/effect/spawner/lootdrop/maintenance, -/obj/item/weapon/extinguisher, -/obj/item/weapon/extinguisher, -/obj/effect/decal/cleanable/cobweb2, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/bot, -/area/shuttle/abandoned) -"aC" = ( -/obj/structure/shuttle/engine/propulsion{ - icon_state = "propulsion"; - dir = 4 - }, -/turf/open/floor/plating/airless, -/area/shuttle/abandoned) -"aD" = ( -/obj/structure/shuttle/engine/heater{ - icon_state = "heater"; - dir = 8 - }, -/obj/structure/window/reinforced{ - dir = 4 - }, -/turf/open/floor/plating/airless, -/area/shuttle/abandoned) -"aE" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall7"; - dir = 2 - }, -/area/shuttle/abandoned) -"aF" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall8"; - dir = 2 - }, -/area/shuttle/abandoned) -"aG" = ( -/obj/machinery/door/airlock/shuttle{ - name = "bathroom" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"aH" = ( -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/blood/gibs/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/ash{ - desc = "They look like human remains, and have clearly been gnawed at."; - icon = 'icons/effects/blood.dmi'; - icon_state = "remains"; - name = "remains" - }, -/obj/item/weapon/gun/energy/laser/retro, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"aI" = ( -/obj/structure/bed, -/obj/item/weapon/bedsheet/centcom, -/obj/effect/decal/remains/human, -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"aJ" = ( -/obj/structure/table, -/obj/item/weapon/storage/belt/utility, -/obj/item/weapon/storage/belt/utility, -/obj/item/device/radio/off, -/obj/item/device/radio/off, -/obj/item/device/radio/off, -/obj/item/device/radio/off, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"aK" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/oil, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"aL" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"aM" = ( -/obj/machinery/door/airlock/shuttle{ - name = "E.V.A. equipment" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"aN" = ( -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/blood/gibs/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/ash{ - desc = "They look like human remains, and have clearly been gnawed at."; - icon = 'icons/effects/blood.dmi'; - icon_state = "remains"; - name = "remains" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"aO" = ( -/obj/machinery/door/airlock/shuttle{ - name = "cargo bay" - }, -/turf/open/floor/plasteel/delivery{ - dir = 1 - }, -/area/shuttle/abandoned) -"aP" = ( -/obj/effect/decal/cleanable/oil, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/delivery{ - dir = 1 - }, -/area/shuttle/abandoned) -"aQ" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/delivery{ - dir = 1 - }, -/area/shuttle/abandoned) -"aR" = ( -/obj/effect/decal/cleanable/robot_debris/old, -/obj/effect/decal/cleanable/oil, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/delivery{ - dir = 1 - }, -/area/shuttle/abandoned) -"aS" = ( -/obj/machinery/shower{ - icon_state = "shower"; - dir = 4 - }, -/obj/machinery/door/window/westright{ - dir = 4 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/weapon/soap/nanotrasen, -/obj/effect/decal/cleanable/ash{ - desc = "They look like human remains, and have clearly been gnawed at."; - icon = 'icons/effects/blood.dmi'; - icon_state = "remains"; - name = "remains" - }, -/obj/effect/decal/cleanable/blood/gibs/old, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"aT" = ( -/obj/effect/decal/cleanable/blood/old, -/obj/structure/mirror{ - pixel_x = 28; - pixel_y = 0 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"aU" = ( -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/blood/gibs/limb, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"aV" = ( -/obj/structure/bed, -/obj/item/weapon/bedsheet/centcom, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"aW" = ( -/obj/structure/table, -/obj/item/stack/sheet/glass{ - amount = 50; - pixel_x = -2; - pixel_y = 2 - }, -/obj/item/stack/rods{ - amount = 50 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/weapon/wrench, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"aX" = ( -/obj/structure/rack{ - dir = 8; - layer = 2.9; - pixel_y = 2 - }, -/obj/item/weapon/storage/toolbox/electrical{ - pixel_x = 1; - pixel_y = 6 - }, -/obj/item/weapon/storage/toolbox/mechanical{ - pixel_x = -2; - pixel_y = -1 - }, -/obj/item/clothing/head/welding{ - pixel_x = -3; - pixel_y = 5 - }, -/obj/item/clothing/glasses/welding, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"aY" = ( -/obj/machinery/portable_atmospherics/canister/oxygen, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"aZ" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall2" - }, -/area/shuttle/abandoned) -"ba" = ( -/obj/effect/decal/cleanable/oil, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/bot, -/area/shuttle/abandoned) -"bb" = ( -/obj/structure/closet/emcloset, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/bot, -/area/shuttle/abandoned) -"bc" = ( -/obj/structure/closet/firecloset/full, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/bot, -/area/shuttle/abandoned) -"bd" = ( -/obj/machinery/door/airlock/shuttle{ - name = "bathroom" - }, -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"be" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall1"; - dir = 2 - }, -/area/shuttle/abandoned) -"bf" = ( -/obj/machinery/door/airlock/shuttle{ - name = "dormitory" - }, -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bg" = ( -/obj/machinery/vending/boozeomat{ - icon_deny = "smartfridge"; - icon_state = "smartfridge"; - req_access_txt = "0"; - use_power = 0 - }, -/turf/closed/wall/shuttle{ - icon_state = "swall12"; - dir = 2 - }, -/area/shuttle/abandoned) -"bh" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall4"; - dir = 2 - }, -/area/shuttle/abandoned) -"bi" = ( -/turf/closed/wall/shuttle{ - icon_state = "swallc4"; - dir = 2 - }, -/area/shuttle/abandoned) -"bj" = ( -/obj/machinery/door/airlock/shuttle{ - name = "recovery shuttle interior airlock" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bk" = ( -/turf/closed/wall/shuttle{ - icon_state = "swallc3"; - dir = 2 - }, -/area/shuttle/abandoned) -"bl" = ( -/obj/machinery/door/airlock/shuttle{ - name = "cargo bay" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/delivery{ - dir = 1 - }, -/area/shuttle/abandoned) -"bm" = ( -/obj/machinery/vending/cigarette{ - use_power = 0 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bn" = ( -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/blood/gibs/limb, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bo" = ( -/obj/effect/decal/cleanable/blood/gibs/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bp" = ( -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bq" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/cobweb2, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"br" = ( -/obj/effect/decal/cleanable/cobweb, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bs" = ( -/obj/structure/table, -/obj/item/device/camera, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bt" = ( -/obj/structure/table, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/weapon/storage/photo_album, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bu" = ( -/obj/structure/table, -/obj/item/weapon/paper_bin{ - pixel_x = -1; - pixel_y = 6 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bv" = ( -/obj/structure/reagent_dispensers/fueltank, -/obj/structure/sign/vacuum{ - pixel_x = -32 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bw" = ( -/obj/machinery/vending/coffee{ - pixel_x = -2; - use_power = 0 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bx" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"by" = ( -/obj/structure/chair, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bz" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bA" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/machinery/constructable_frame/machine_frame{ - desc = "A NanoTrasen hypersleep chamber - this one appears broken. There are exposed bolts for easy detachment using a wrench."; - dir = 1; - icon = 'icons/obj/Cryogenic2.dmi'; - icon_state = "sleeper-o"; - name = "broken hypersleep chamber"; - pixel_y = 0 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bB" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/machinery/constructable_frame/machine_frame{ - desc = "A NanoTrasen hypersleep chamber - this one appears broken. There are exposed bolts for easy detachment using a wrench."; - dir = 1; - icon = 'icons/obj/Cryogenic2.dmi'; - icon_state = "sleeper-o"; - name = "broken hypersleep chamber"; - pixel_y = 0 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bC" = ( -/obj/structure/chair/office/light{ - dir = 4 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bD" = ( -/obj/structure/table, -/obj/item/weapon/folder/blue, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/device/gps{ - gpstag = "NTREC1"; - pixel_x = -1; - pixel_y = 2 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bE" = ( -/obj/machinery/door/airlock/shuttle{ - name = "recovery shuttle interior airlock" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bF" = ( -/obj/structure/chair{ - dir = 4 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bG" = ( -/obj/structure/table, -/obj/item/weapon/reagent_containers/food/drinks/shaker, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bH" = ( -/obj/structure/table, -/obj/item/weapon/reagent_containers/food/condiment/peppermill{ - pixel_x = 3; - pixel_y = 4 - }, -/obj/item/weapon/reagent_containers/food/condiment/saltshaker{ - pixel_x = -3; - pixel_y = 4 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bI" = ( -/obj/structure/table, -/obj/item/weapon/storage/fancy/donut_box, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bJ" = ( -/obj/structure/chair{ - dir = 8 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bK" = ( -/obj/machinery/door/airlock/shuttle{ - name = "living quarters" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bL" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/roller{ - pixel_x = -3; - pixel_y = 7 - }, -/obj/item/roller{ - pixel_x = 3; - pixel_y = 4 - }, -/obj/item/weapon/reagent_containers/spray/cleaner, -/obj/structure/table, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bM" = ( -/obj/item/clothing/suit/bio_suit, -/obj/item/clothing/suit/bio_suit, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/clothing/gloves/color/latex, -/obj/item/clothing/gloves/color/latex, -/obj/item/clothing/head/bio_hood, -/obj/item/clothing/head/bio_hood, -/obj/item/clothing/mask/breath, -/obj/item/clothing/mask/breath, -/obj/structure/table, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bN" = ( -/obj/effect/decal/cleanable/blood/gibs/old, -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/ash{ - desc = "They look like human remains, and have clearly been gnawed at."; - icon = 'icons/effects/blood.dmi'; - icon_state = "remains"; - name = "remains" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bO" = ( -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/blood/gibs/limb, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bP" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/clothing/gloves/color/black, -/obj/item/clothing/gloves/color/black, -/obj/item/clothing/suit/armor/vest, -/obj/item/clothing/suit/armor/vest, -/obj/structure/table, -/obj/item/clothing/head/helmet/swat/nanotrasen, -/obj/item/clothing/head/helmet/swat/nanotrasen, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bQ" = ( -/obj/item/weapon/storage/toolbox/emergency{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/weapon/storage/toolbox/emergency, -/obj/item/weapon/storage/toolbox/emergency{ - pixel_x = 3; - pixel_y = -3 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/structure/table, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bR" = ( -/obj/machinery/door/airlock/shuttle{ - name = "bridge" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bS" = ( -/obj/effect/decal/cleanable/blood/old, -/obj/structure/chair/comfy/black{ - dir = 4 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bT" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/machinery/computer/shuttle/white_ship, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bU" = ( -/obj/structure/reagent_dispensers/watertank, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"bV" = ( -/obj/machinery/vending/cola{ - pixel_x = -1; - use_power = 0 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bW" = ( -/obj/structure/chair{ - dir = 1 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bX" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/machinery/constructable_frame/machine_frame{ - desc = "A NanoTrasen hypersleep chamber - this one appears broken. There are exposed bolts for easy detachment using a wrench."; - dir = 2; - icon = 'icons/obj/Cryogenic2.dmi'; - icon_state = "sleeper-o"; - name = "broken hypersleep chamber"; - pixel_y = 3 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bY" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/machinery/constructable_frame/machine_frame{ - desc = "A NanoTrasen hypersleep chamber - this one appears broken. There are exposed bolts for easy detachment using a wrench."; - dir = 2; - icon = 'icons/obj/Cryogenic2.dmi'; - icon_state = "sleeper-o"; - name = "broken hypersleep chamber"; - pixel_y = 3 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"bZ" = ( -/obj/structure/chair/office/light, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"ca" = ( -/obj/effect/decal/cleanable/blood/old, -/obj/effect/decal/cleanable/blood/gibs/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/clothing/head/centhat{ - desc = "There's a gouge through the top where something has clawed clean through it. Whoever was wearing it probably doesn't need a hat any more."; - name = "\improper damaged CentCom hat" - }, -/obj/effect/decal/cleanable/ash{ - desc = "They look like human remains, and have clearly been gnawed at."; - icon = 'icons/effects/blood.dmi'; - icon_state = "remains"; - name = "remains" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cb" = ( -/obj/item/weapon/phone{ - pixel_x = -3; - pixel_y = 3 - }, -/obj/item/weapon/cigbutt/cigarbutt{ - pixel_x = 5; - pixel_y = -1 - }, -/obj/structure/table, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cc" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall_s5"; - dir = 2 - }, -/area/shuttle/abandoned) -"cd" = ( -/obj/machinery/vending/snack{ - pixel_x = -1; - use_power = 0 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"ce" = ( -/obj/structure/sign/science{ - pixel_y = -32 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cf" = ( -/obj/structure/computerframe, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cg" = ( -/obj/structure/table, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/device/megaphone, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"ch" = ( -/obj/structure/table, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/device/mass_spectrometer, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"ci" = ( -/obj/structure/table, -/obj/item/device/radio/off{ - pixel_y = 6 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cj" = ( -/obj/structure/sign/botany, -/turf/closed/wall/shuttle{ - icon_state = "swall8"; - dir = 2 - }, -/area/shuttle/abandoned) -"ck" = ( -/obj/machinery/door/airlock/shuttle{ - name = "hydroponics" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cl" = ( -/obj/machinery/door/airlock/shuttle{ - name = "kitchen" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cm" = ( -/obj/machinery/door/airlock/shuttle{ - name = "laboratory" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cn" = ( -/obj/structure/sign/bluecross_2, -/turf/closed/wall/shuttle{ - icon_state = "swall8"; - dir = 2 - }, -/area/shuttle/abandoned) -"co" = ( -/obj/machinery/door/airlock/shuttle{ - icon_state = "door_closed"; - name = "medbay"; - welded = 0 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cp" = ( -/turf/closed/wall/shuttle{ - icon_state = "swall_s9"; - dir = 2 - }, -/area/shuttle/abandoned) -"cq" = ( -/obj/item/weapon/storage/bag/plants/portaseeder, -/obj/structure/table, -/obj/item/weapon/reagent_containers/spray/plantbgone{ - pixel_x = 13; - pixel_y = 5 - }, -/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez, -/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez, -/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez, -/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh{ - pixel_x = -2; - pixel_y = 3 - }, -/obj/effect/decal/cleanable/cobweb, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cr" = ( -/obj/machinery/biogenerator{ - idle_power_usage = 0; - use_power = 0 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cs" = ( -/obj/machinery/vending/hydroseeds{ - pixel_x = 2; - use_power = 0 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"ct" = ( -/obj/machinery/processor, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cu" = ( -/obj/structure/kitchenspike, -/obj/effect/decal/cleanable/blood/gibs/old, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cv" = ( -/obj/structure/table, -/obj/machinery/microwave{ - pixel_x = -3; - pixel_y = 6 - }, -/obj/item/weapon/storage/box/donkpockets, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/cobweb2, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cw" = ( -/obj/effect/decal/cleanable/oil, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cx" = ( -/obj/machinery/constructable_frame/machine_frame, -/obj/item/weapon/circuitboard/autolathe, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cy" = ( -/obj/machinery/sleeper{ - dir = 4; - use_power = 0 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cz" = ( -/obj/structure/closet/crate/freezer, -/obj/item/weapon/reagent_containers/blood/empty{ - pixel_x = -3; - pixel_y = -3 - }, -/obj/item/weapon/reagent_containers/blood/OMinus, -/obj/item/weapon/reagent_containers/blood/random, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/xenoblood, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cA" = ( -/obj/structure/table/optable, -/obj/item/weapon/surgical_drapes, -/obj/item/weapon/storage/firstaid/regular, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cB" = ( -/obj/structure/table, -/obj/item/weapon/wrench, -/obj/item/weapon/crowbar, -/obj/item/clothing/suit/apron, -/obj/item/weapon/shovel/spade, -/obj/item/weapon/cultivator, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/weapon/wirecutters, -/obj/item/device/plant_analyzer, -/obj/item/weapon/reagent_containers/glass/bucket, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cC" = ( -/obj/structure/sink{ - dir = 4; - icon_state = "sink"; - pixel_x = 11; - pixel_y = 0 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cD" = ( -/obj/machinery/smartfridge{ - use_power = 0 - }, -/turf/closed/wall/shuttle{ - icon_state = "swall3"; - dir = 2 - }, -/area/shuttle/abandoned) -"cE" = ( -/obj/structure/sink{ - icon_state = "sink"; - dir = 8; - pixel_x = -12; - pixel_y = 2 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cF" = ( -/obj/effect/decal/cleanable/egg_smudge, -/obj/effect/decal/cleanable/flour, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cG" = ( -/obj/structure/table, -/obj/item/weapon/kitchen/rollingpin, -/obj/item/weapon/kitchen/knife, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cH" = ( -/obj/machinery/constructable_frame/machine_frame, -/obj/item/weapon/circuitboard/chem_dispenser, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cI" = ( -/obj/structure/chair/office/light, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cJ" = ( -/obj/machinery/constructable_frame/machine_frame, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cK" = ( -/obj/machinery/vending/wallmed{ - name = "Emergency NanoMed"; - pixel_x = -28; - pixel_y = 0; - req_access_txt = "0"; - use_power = 0 - }, -/obj/machinery/iv_drip{ - density = 0; - pixel_x = -8 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cL" = ( -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/ash, -/obj/effect/decal/cleanable/xenoblood, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cM" = ( -/obj/effect/decal/cleanable/xenoblood, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/decal/cleanable/ash{ - desc = "A pile of remains that look vaguely humanoid. The skull is abnormally elongated, and there are burns through some of the other bones."; - icon = 'icons/effects/blood.dmi'; - icon_state = "remainsxeno"; - name = "remains" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cN" = ( -/obj/structure/sink{ - dir = 4; - icon_state = "sink"; - pixel_x = 11; - pixel_y = 0 - }, -/obj/effect/decal/cleanable/xenoblood, -/obj/effect/decal/cleanable/xenoblood/xgibs/limb, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle, -/area/shuttle/abandoned) -"cO" = ( -/obj/structure/shuttle/engine/propulsion{ - icon_state = "propulsion_r"; - dir = 4 - }, -/turf/open/floor/plating/airless, -/area/shuttle/abandoned) -"cP" = ( -/obj/machinery/hydroponics/constructable, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cQ" = ( -/obj/machinery/hydroponics/constructable, -/obj/item/seeds/glowshroom, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cR" = ( -/obj/structure/table, -/obj/machinery/reagentgrinder{ - pixel_y = 6 - }, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cS" = ( -/obj/structure/table, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/weapon/storage/box/monkeycubes{ - pixel_y = 4 - }, -/obj/item/weapon/storage/fancy/egg_box{ - pixel_y = 5 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cT" = ( -/obj/structure/table, -/obj/item/weapon/reagent_containers/glass/beaker{ - pixel_x = 5 - }, -/obj/item/weapon/reagent_containers/food/condiment/enzyme{ - layer = 5 - }, -/obj/item/weapon/reagent_containers/dropper, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cU" = ( -/obj/structure/table, -/obj/item/weapon/reagent_containers/food/condiment/flour, -/obj/item/weapon/reagent_containers/food/condiment/flour, -/obj/item/weapon/reagent_containers/food/condiment/flour, -/obj/item/weapon/reagent_containers/food/condiment/flour, -/obj/item/weapon/reagent_containers/food/condiment/milk, -/obj/item/weapon/reagent_containers/food/condiment/milk, -/obj/item/weapon/reagent_containers/food/condiment/milk, -/obj/item/weapon/reagent_containers/food/condiment/soymilk, -/obj/item/weapon/reagent_containers/food/condiment/soymilk, -/obj/item/weapon/reagent_containers/food/condiment/sugar, -/obj/item/weapon/reagent_containers/food/condiment/sugar, -/obj/item/weapon/reagent_containers/food/condiment/sugar, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cV" = ( -/obj/structure/table, -/obj/item/weapon/reagent_containers/glass/beaker{ - pixel_x = 5; - pixel_y = 2 - }, -/obj/item/weapon/reagent_containers/glass/beaker, -/obj/item/weapon/reagent_containers/dropper, -/obj/item/weapon/reagent_containers/syringe, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cW" = ( -/obj/structure/table, -/obj/item/weapon/folder/white, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cX" = ( -/obj/structure/table, -/obj/item/weapon/hand_labeler, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cY" = ( -/obj/structure/table, -/obj/item/weapon/defibrillator, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"cZ" = ( -/obj/structure/table, -/obj/item/weapon/reagent_containers/glass/bottle/epinephrine{ - pixel_x = 6; - pixel_y = 0 - }, -/obj/item/weapon/reagent_containers/glass/bottle/charcoal{ - pixel_x = -3 - }, -/obj/item/weapon/reagent_containers/syringe, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"da" = ( -/obj/structure/table, -/obj/item/clothing/gloves/color/latex, -/obj/item/clothing/mask/surgical, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/item/clothing/suit/apron/surgical, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) -"db" = ( -/obj/structure/table, -/obj/item/weapon/storage/backpack/dufflebag/med{ - contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/razor); - desc = "A large dufflebag for holding extra medical supplies - this one seems to be designed for holding surgical tools."; - name = "surgical dufflebag"; - pixel_y = 4 - }, -/turf/open/floor/plasteel/shuttle/white, -/area/shuttle/abandoned) - -(1,1,1) = {" -aa -aa -aa -aa -aa -ab -av -ah -aZ -cc -aa -aa -aa -aa -aa -"} -(2,1,1) = {" -aa -ak -aC -aC -aC -ae -bv -ax -bU -ae -aC -aC -aC -cO -aa -"} -(3,1,1) = {" -ab -al -aD -aD -ai -am -av -bE -aZ -am -bk -aD -aD -ac -cc -"} -(4,1,1) = {" -ac -am -aE -ap -al -bm -bw -ax -bV -cd -ac -ap -ap -am -al -"} -(5,1,1) = {" -ad -an -aF -aS -aF -aL -aL -aL -aL -aL -ad -cq -cB -cP -ad -"} -(6,1,1) = {" -ae -ao -aG -aT -bd -bn -bx -bF -bz -aL -cj -cr -ax -cP -ae -"} -(7,1,1) = {" -ac -ap -ap -ap -be -bo -by -bG -bW -aL -ck -ax -aL -cQ -ae -"} -(8,1,1) = {" -ae -aq -aH -aU -bf -bp -by -bH -bW -aL -bh -cs -cC -cP -ad -"} -(9,1,1) = {" -ad -ar -aI -aV -bg -aL -by -bI -bW -aL -af -ap -cD -ap -al -"} -(10,1,1) = {" -ac -ap -ap -ap -al -aL -bz -bJ -bx -aL -cl -aL -cE -cR -ad -"} -(11,1,1) = {" -ad -as -aJ -aW -ad -bq -aL -ax -aL -aL -bh -ct -ax -cS -ae -"} -(12,1,1) = {" -ae -at -aK -aX -af -ap -av -bK -aZ -ap -al -cu -cF -cT -ae -"} -(13,1,1) = {" -ae -at -ax -aL -aM -ax -aL -aL -aL -aL -ad -cv -cG -cU -ad -"} -(14,1,1) = {" -ad -au -aL -aY -bh -aL -bx -bL -bx -aL -ac -ap -ap -ap -al -"} -(15,1,1) = {" -af -av -aM -aZ -bi -aL -bz -bM -bz -ce -aF -cw -bx -cV -ad -"} -(16,1,1) = {" -ag -aw -aL -ax -bj -aL -bp -bN -aL -aL -cm -aL -cI -cW -ae -"} -(17,1,1) = {" -ah -ax -aN -aL -bj -ax -aL -bO -ax -aL -bh -bx -bx -cX -ad -"} -(18,1,1) = {" -ai -av -aO -aZ -bk -aL -bx -bP -bx -aL -ac -ap -ap -ap -al -"} -(19,1,1) = {" -ad -ay -aP -ba -aF -aL -bx -bQ -bz -aL -cn -cy -cK -cY -ad -"} -(20,1,1) = {" -ae -az -aQ -aQ -bl -aL -aL -ax -aL -aL -co -ax -cL -cZ -ae -"} -(21,1,1) = {" -ae -aA -aQ -bb -ai -ap -av -bR -aZ -ap -bk -cz -cM -da -ae -"} -(22,1,1) = {" -ad -aB -aR -bc -ad -br -bC -aL -bZ -bx -ad -cA -cN -db -ad -"} -(23,1,1) = {" -aj -ap -ae -ap -al -bs -ax -aL -bp -cg -ac -ap -ae -ap -cp -"} -(24,1,1) = {" -aa -aa -aa -aa -ae -bt -aL -bS -ca -ch -ae -aa -aa -aa -aa -"} -(25,1,1) = {" -aa -aa -aa -aa -ae -bu -bD -bT -cb -ci -ae -aa -aa -aa -aa -"} -(26,1,1) = {" -aa -aa -aa -aa -aj -ae -ae -ae -ae -ae -cp -aa -aa -aa -aa -"} -(27,1,1) = {" -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -aa -"} \ No newline at end of file +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"aa" = ( +/turf/open/space, +/area/space) +"ab" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall_s6"; + dir = 2 + }, +/area/shuttle/abandoned) +"ac" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall14"; + dir = 2 + }, +/area/shuttle/abandoned) +"ad" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall12"; + dir = 2 + }, +/area/shuttle/abandoned) +"ae" = ( +/obj/structure/grille, +/obj/structure/window/shuttle, +/turf/open/floor/plating, +/area/shuttle/abandoned) +"af" = ( +/turf/closed/wall/shuttle{ + icon_state = "swallc1"; + dir = 2 + }, +/area/shuttle/abandoned) +"ag" = ( +/obj/docking_port/mobile{ + dheight = 0; + dir = 2; + dwidth = 11; + height = 15; + id = "whiteship"; + launch_status = 0; + name = "NT Recovery White-Ship"; + roundstart_move = "whiteship_away"; + travelDir = 180; + width = 27; + timid = 1 + }, +/obj/machinery/door/airlock/shuttle{ + name = "recovery shuttle external airlock" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"ah" = ( +/obj/machinery/door/airlock/shuttle{ + name = "recovery shuttle external airlock" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"ai" = ( +/turf/closed/wall/shuttle{ + icon_state = "swallc2"; + dir = 2 + }, +/area/shuttle/abandoned) +"aj" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall_s10"; + dir = 2 + }, +/area/shuttle/abandoned) +"ak" = ( +/obj/structure/shuttle/engine/propulsion{ + icon_state = "propulsion_l"; + dir = 4 + }, +/turf/open/floor/plating/airless, +/area/shuttle/abandoned) +"al" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall13"; + dir = 2 + }, +/area/shuttle/abandoned) +"am" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall11"; + dir = 2 + }, +/area/shuttle/abandoned) +"an" = ( +/obj/structure/toilet{ + pixel_y = 9 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/greenglow{ + desc = "Looks like something's sprung a leak" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"ao" = ( +/obj/structure/mirror{ + pixel_x = 28; + pixel_y = 0 + }, +/obj/structure/sink{ + dir = 4; + icon_state = "sink"; + pixel_x = 11; + pixel_y = 0 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"ap" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall3"; + dir = 2 + }, +/area/shuttle/abandoned) +"aq" = ( +/obj/structure/closet/wardrobe/mixed, +/obj/item/clothing/under/rank/centcom_officer{ + desc = "A badge on the arm indicates that it's meant to be worn by Centcom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time."; + name = "\improper dusty old Centcom jumpsuit" + }, +/obj/item/clothing/under/rank/centcom_commander{ + desc = "A badge on the arm indicates that it's meant to be worn by Centcom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time."; + name = "\improper dusty old Centcom jumpsuit" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"ar" = ( +/obj/structure/table, +/obj/item/weapon/storage/pill_bottle/dice{ + pixel_y = 3 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"as" = ( +/obj/structure/table, +/obj/item/stack/sheet/metal{ + amount = 50 + }, +/obj/item/weapon/stock_parts/cell/high{ + charge = 100; + maxcharge = 15000; + pixel_y = 2 + }, +/obj/effect/decal/cleanable/cobweb, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"at" = ( +/obj/machinery/suit_storage_unit/standard_unit, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"au" = ( +/obj/structure/tank_dispenser/oxygen{ + layer = 2.7; + pixel_x = -1; + pixel_y = 2 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"av" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall1" + }, +/area/shuttle/abandoned) +"aw" = ( +/obj/structure/sign/vacuum{ + pixel_x = -32 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"ax" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"ay" = ( +/obj/structure/closet/crate/medical{ + name = "medical crate" + }, +/obj/item/weapon/storage/firstaid/o2{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/roller{ + pixel_y = 4 + }, +/obj/item/device/healthanalyzer, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/bot, +/area/shuttle/abandoned) +"az" = ( +/obj/structure/closet/crate{ + name = "spare equipment crate" + }, +/obj/item/weapon/grenade/chem_grenade/metalfoam, +/obj/item/weapon/relic, +/obj/item/device/t_scanner, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 3; + name = "3maintenance loot spawner" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/bot, +/area/shuttle/abandoned) +"aA" = ( +/obj/item/weapon/storage/box/lights/mixed, +/obj/item/weapon/cigbutt, +/obj/structure/closet/crate{ + icon_state = "crateopen"; + name = "spare equipment crate"; + opened = 1 + }, +/obj/item/weapon/tank/internals/oxygen/red, +/obj/item/weapon/tank/internals/air, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 2; + name = "2maintenance loot spawner" + }, +/obj/item/clothing/mask/breath, +/obj/item/clothing/mask/breath, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/bot, +/area/shuttle/abandoned) +"aB" = ( +/obj/structure/closet/crate{ + name = "emergency supplies crate" + }, +/obj/item/weapon/storage/toolbox/emergency, +/obj/item/weapon/storage/toolbox/emergency, +/obj/item/device/flashlight/flare{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/device/flashlight/flare{ + pixel_x = -6; + pixel_y = -2 + }, +/obj/item/weapon/crowbar, +/obj/item/weapon/wrench, +/obj/effect/spawner/lootdrop/maintenance, +/obj/item/weapon/extinguisher, +/obj/item/weapon/extinguisher, +/obj/effect/decal/cleanable/cobweb2, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/bot, +/area/shuttle/abandoned) +"aC" = ( +/obj/structure/shuttle/engine/propulsion{ + icon_state = "propulsion"; + dir = 4 + }, +/turf/open/floor/plating/airless, +/area/shuttle/abandoned) +"aD" = ( +/obj/structure/shuttle/engine/heater{ + icon_state = "heater"; + dir = 8 + }, +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/plating/airless, +/area/shuttle/abandoned) +"aE" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall7"; + dir = 2 + }, +/area/shuttle/abandoned) +"aF" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall8"; + dir = 2 + }, +/area/shuttle/abandoned) +"aG" = ( +/obj/machinery/door/airlock/shuttle{ + name = "bathroom" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"aH" = ( +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/blood/gibs/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/ash{ + desc = "They look like human remains, and have clearly been gnawed at."; + icon = 'icons/effects/blood.dmi'; + icon_state = "remains"; + name = "remains" + }, +/obj/item/weapon/gun/energy/laser/retro, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"aI" = ( +/obj/structure/bed, +/obj/item/weapon/bedsheet/centcom, +/obj/effect/decal/remains/human, +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"aJ" = ( +/obj/structure/table, +/obj/item/weapon/storage/belt/utility, +/obj/item/weapon/storage/belt/utility, +/obj/item/device/radio/off, +/obj/item/device/radio/off, +/obj/item/device/radio/off, +/obj/item/device/radio/off, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"aK" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/oil, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"aL" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"aM" = ( +/obj/machinery/door/airlock/shuttle{ + name = "E.V.A. equipment" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"aN" = ( +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/blood/gibs/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/ash{ + desc = "They look like human remains, and have clearly been gnawed at."; + icon = 'icons/effects/blood.dmi'; + icon_state = "remains"; + name = "remains" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"aO" = ( +/obj/machinery/door/airlock/shuttle{ + name = "cargo bay" + }, +/turf/open/floor/plasteel/delivery{ + dir = 1 + }, +/area/shuttle/abandoned) +"aP" = ( +/obj/effect/decal/cleanable/oil, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/delivery{ + dir = 1 + }, +/area/shuttle/abandoned) +"aQ" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/delivery{ + dir = 1 + }, +/area/shuttle/abandoned) +"aR" = ( +/obj/effect/decal/cleanable/robot_debris/old, +/obj/effect/decal/cleanable/oil, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/delivery{ + dir = 1 + }, +/area/shuttle/abandoned) +"aS" = ( +/obj/machinery/shower{ + icon_state = "shower"; + dir = 4 + }, +/obj/machinery/door/window/westright{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/weapon/soap/nanotrasen, +/obj/effect/decal/cleanable/ash{ + desc = "They look like human remains, and have clearly been gnawed at."; + icon = 'icons/effects/blood.dmi'; + icon_state = "remains"; + name = "remains" + }, +/obj/effect/decal/cleanable/blood/gibs/old, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"aT" = ( +/obj/effect/decal/cleanable/blood/old, +/obj/structure/mirror{ + pixel_x = 28; + pixel_y = 0 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"aU" = ( +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/blood/gibs/limb, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"aV" = ( +/obj/structure/bed, +/obj/item/weapon/bedsheet/centcom, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"aW" = ( +/obj/structure/table, +/obj/item/stack/sheet/glass{ + amount = 50; + pixel_x = -2; + pixel_y = 2 + }, +/obj/item/stack/rods{ + amount = 50 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/weapon/wrench, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"aX" = ( +/obj/structure/rack{ + dir = 8; + layer = 2.9; + pixel_y = 2 + }, +/obj/item/weapon/storage/toolbox/electrical{ + pixel_x = 1; + pixel_y = 6 + }, +/obj/item/weapon/storage/toolbox/mechanical{ + pixel_x = -2; + pixel_y = -1 + }, +/obj/item/clothing/head/welding{ + pixel_x = -3; + pixel_y = 5 + }, +/obj/item/clothing/glasses/welding, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"aY" = ( +/obj/machinery/portable_atmospherics/canister/oxygen, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"aZ" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall2" + }, +/area/shuttle/abandoned) +"ba" = ( +/obj/structure/frame/machine, +/obj/item/weapon/circuitboard/machine/cyborgrecharger, +/obj/effect/decal/cleanable/oil, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/bot, +/area/shuttle/abandoned) +"bb" = ( +/obj/structure/closet/emcloset, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/bot, +/area/shuttle/abandoned) +"bc" = ( +/obj/structure/closet/firecloset/full, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/bot, +/area/shuttle/abandoned) +"bd" = ( +/obj/machinery/door/airlock/shuttle{ + name = "bathroom" + }, +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"be" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall1"; + dir = 2 + }, +/area/shuttle/abandoned) +"bf" = ( +/obj/machinery/door/airlock/shuttle{ + name = "dormitory" + }, +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bg" = ( +/obj/machinery/vending/boozeomat{ + icon_deny = "smartfridge"; + icon_state = "smartfridge"; + req_access_txt = "0"; + use_power = 0 + }, +/turf/closed/wall/shuttle{ + icon_state = "swall12"; + dir = 2 + }, +/area/shuttle/abandoned) +"bh" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall4"; + dir = 2 + }, +/area/shuttle/abandoned) +"bi" = ( +/turf/closed/wall/shuttle{ + icon_state = "swallc4"; + dir = 2 + }, +/area/shuttle/abandoned) +"bj" = ( +/obj/machinery/door/airlock/shuttle{ + name = "recovery shuttle interior airlock" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bk" = ( +/turf/closed/wall/shuttle{ + icon_state = "swallc3"; + dir = 2 + }, +/area/shuttle/abandoned) +"bl" = ( +/obj/machinery/door/airlock/shuttle{ + name = "cargo bay" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/delivery{ + dir = 1 + }, +/area/shuttle/abandoned) +"bm" = ( +/obj/machinery/vending/cigarette{ + use_power = 0 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bn" = ( +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/blood/gibs/limb, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bo" = ( +/obj/effect/decal/cleanable/blood/gibs/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bp" = ( +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bq" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/cobweb2, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"br" = ( +/obj/structure/frame/computer, +/obj/effect/decal/cleanable/cobweb, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bs" = ( +/obj/structure/table, +/obj/item/device/camera, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bt" = ( +/obj/structure/table, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/weapon/storage/photo_album, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bu" = ( +/obj/structure/table, +/obj/item/weapon/paper_bin{ + pixel_x = -1; + pixel_y = 6 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bv" = ( +/obj/structure/reagent_dispensers/fueltank, +/obj/structure/sign/vacuum{ + pixel_x = -32 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bw" = ( +/obj/machinery/vending/coffee{ + pixel_x = -2; + use_power = 0 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bx" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"by" = ( +/obj/structure/chair, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bz" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bA" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/structure/fluff/empty_sleeper/nanotrasen{ + dir = 1; + pixel_y = 0 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bB" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/structure/fluff/empty_sleeper/nanotrasen{ + dir = 1; + pixel_y = 0 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bC" = ( +/obj/structure/chair/office/light{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bD" = ( +/obj/structure/table, +/obj/item/weapon/folder/blue, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/device/gps{ + gpstag = "NTREC1"; + pixel_x = -1; + pixel_y = 2 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bE" = ( +/obj/machinery/door/airlock/shuttle{ + name = "recovery shuttle interior airlock" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bF" = ( +/obj/structure/chair{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bG" = ( +/obj/structure/table, +/obj/item/weapon/reagent_containers/food/drinks/shaker, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bH" = ( +/obj/structure/table, +/obj/item/weapon/reagent_containers/food/condiment/peppermill{ + pixel_x = 3; + pixel_y = 4 + }, +/obj/item/weapon/reagent_containers/food/condiment/saltshaker{ + pixel_x = -3; + pixel_y = 4 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bI" = ( +/obj/structure/table, +/obj/item/weapon/storage/fancy/donut_box, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bJ" = ( +/obj/structure/chair{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bK" = ( +/obj/machinery/door/airlock/shuttle{ + name = "living quarters" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bL" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/roller{ + pixel_x = -3; + pixel_y = 7 + }, +/obj/item/roller{ + pixel_x = 3; + pixel_y = 4 + }, +/obj/item/weapon/reagent_containers/spray/cleaner, +/obj/structure/table, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bM" = ( +/obj/item/clothing/suit/bio_suit, +/obj/item/clothing/suit/bio_suit, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/clothing/gloves/color/latex, +/obj/item/clothing/gloves/color/latex, +/obj/item/clothing/head/bio_hood, +/obj/item/clothing/head/bio_hood, +/obj/item/clothing/mask/breath, +/obj/item/clothing/mask/breath, +/obj/structure/table, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bN" = ( +/obj/effect/decal/cleanable/blood/gibs/old, +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/ash{ + desc = "They look like human remains, and have clearly been gnawed at."; + icon = 'icons/effects/blood.dmi'; + icon_state = "remains"; + name = "remains" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bO" = ( +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/blood/gibs/limb, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bP" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/clothing/gloves/color/black, +/obj/item/clothing/gloves/color/black, +/obj/item/clothing/suit/armor/vest, +/obj/item/clothing/suit/armor/vest, +/obj/structure/table, +/obj/item/clothing/head/helmet/swat/nanotrasen, +/obj/item/clothing/head/helmet/swat/nanotrasen, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bQ" = ( +/obj/item/weapon/storage/toolbox/emergency{ + pixel_x = -3; + pixel_y = 3 + }, +/obj/item/weapon/storage/toolbox/emergency, +/obj/item/weapon/storage/toolbox/emergency{ + pixel_x = 3; + pixel_y = -3 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/structure/table, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bR" = ( +/obj/machinery/door/airlock/shuttle{ + name = "bridge" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bS" = ( +/obj/effect/decal/cleanable/blood/old, +/obj/structure/chair/comfy/black{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bT" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/machinery/computer/shuttle/white_ship, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bU" = ( +/obj/structure/reagent_dispensers/watertank, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"bV" = ( +/obj/machinery/vending/cola{ + pixel_x = -1; + use_power = 0 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bW" = ( +/obj/structure/chair{ + dir = 1 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bX" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/structure/fluff/empty_sleeper/nanotrasen{ + dir = 2; + pixel_y = 3 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bY" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/structure/fluff/empty_sleeper/nanotrasen{ + dir = 2; + pixel_y = 3 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"bZ" = ( +/obj/structure/chair/office/light, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"ca" = ( +/obj/effect/decal/cleanable/blood/old, +/obj/effect/decal/cleanable/blood/gibs/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/clothing/head/centhat{ + desc = "There's a gouge through the top where something has clawed clean through it. Whoever was wearing it probably doesn't need a hat any more."; + name = "\improper damaged CentCom hat" + }, +/obj/effect/decal/cleanable/ash{ + desc = "They look like human remains, and have clearly been gnawed at."; + icon = 'icons/effects/blood.dmi'; + icon_state = "remains"; + name = "remains" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cb" = ( +/obj/item/weapon/phone{ + pixel_x = -3; + pixel_y = 3 + }, +/obj/item/weapon/cigbutt/cigarbutt{ + pixel_x = 5; + pixel_y = -1 + }, +/obj/structure/table, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cc" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall_s5"; + dir = 2 + }, +/area/shuttle/abandoned) +"cd" = ( +/obj/machinery/vending/snack{ + pixel_x = -1; + use_power = 0 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"ce" = ( +/obj/structure/sign/science{ + pixel_y = -32 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cf" = ( +/obj/structure/frame/computer, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cg" = ( +/obj/structure/table, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/device/megaphone, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"ch" = ( +/obj/structure/table, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/device/mass_spectrometer, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"ci" = ( +/obj/structure/table, +/obj/item/device/radio/off{ + pixel_y = 6 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cj" = ( +/obj/structure/sign/botany, +/turf/closed/wall/shuttle{ + icon_state = "swall8"; + dir = 2 + }, +/area/shuttle/abandoned) +"ck" = ( +/obj/machinery/door/airlock/shuttle{ + name = "hydroponics" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cl" = ( +/obj/machinery/door/airlock/shuttle{ + name = "kitchen" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cm" = ( +/obj/machinery/door/airlock/shuttle{ + name = "laboratory" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cn" = ( +/obj/structure/sign/bluecross_2, +/turf/closed/wall/shuttle{ + icon_state = "swall8"; + dir = 2 + }, +/area/shuttle/abandoned) +"co" = ( +/obj/machinery/door/airlock/shuttle{ + icon_state = "door_closed"; + name = "medbay"; + welded = 0 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cp" = ( +/turf/closed/wall/shuttle{ + icon_state = "swall_s9"; + dir = 2 + }, +/area/shuttle/abandoned) +"cq" = ( +/obj/item/weapon/storage/bag/plants/portaseeder, +/obj/structure/table, +/obj/item/weapon/reagent_containers/spray/plantbgone{ + pixel_x = 13; + pixel_y = 5 + }, +/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez, +/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez, +/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez, +/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh{ + pixel_x = -2; + pixel_y = 3 + }, +/obj/effect/decal/cleanable/cobweb, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cr" = ( +/obj/machinery/biogenerator{ + idle_power_usage = 0; + use_power = 0 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cs" = ( +/obj/machinery/vending/hydroseeds{ + pixel_x = 2; + use_power = 0 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"ct" = ( +/obj/machinery/processor, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cu" = ( +/obj/structure/kitchenspike, +/obj/effect/decal/cleanable/blood/gibs/old, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cv" = ( +/obj/structure/table, +/obj/machinery/microwave{ + pixel_x = -3; + pixel_y = 6 + }, +/obj/item/weapon/storage/box/donkpockets, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/cobweb2, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cw" = ( +/obj/structure/fluff/empty_sleeper/nanotrasen, +/obj/effect/decal/cleanable/oil, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cx" = ( +/obj/structure/fluff/empty_sleeper/nanotrasen, +/obj/item/weapon/circuitboard/machine/autolathe, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cy" = ( +/obj/machinery/sleeper{ + dir = 4; + use_power = 0 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cz" = ( +/obj/structure/closet/crate/freezer, +/obj/item/weapon/reagent_containers/blood/empty{ + pixel_x = -3; + pixel_y = -3 + }, +/obj/item/weapon/reagent_containers/blood/OMinus, +/obj/item/weapon/reagent_containers/blood/random, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/xenoblood, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cA" = ( +/obj/structure/table/optable, +/obj/item/weapon/surgical_drapes, +/obj/item/weapon/storage/firstaid/regular, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cB" = ( +/obj/structure/table, +/obj/item/weapon/wrench, +/obj/item/weapon/crowbar, +/obj/item/clothing/suit/apron, +/obj/item/weapon/shovel/spade, +/obj/item/weapon/cultivator, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/weapon/wirecutters, +/obj/item/device/plant_analyzer, +/obj/item/weapon/reagent_containers/glass/bucket, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cC" = ( +/obj/structure/sink{ + dir = 4; + icon_state = "sink"; + pixel_x = 11; + pixel_y = 0 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cD" = ( +/obj/machinery/smartfridge{ + use_power = 0 + }, +/turf/closed/wall/shuttle{ + icon_state = "swall3"; + dir = 2 + }, +/area/shuttle/abandoned) +"cE" = ( +/obj/structure/sink{ + icon_state = "sink"; + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cF" = ( +/obj/effect/decal/cleanable/egg_smudge, +/obj/effect/decal/cleanable/flour, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cG" = ( +/obj/structure/table, +/obj/item/weapon/kitchen/rollingpin, +/obj/item/weapon/kitchen/knife, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cH" = ( +/obj/structure/fluff/empty_sleeper/nanotrasen, +/obj/item/weapon/circuitboard/machine/chem_dispenser, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cI" = ( +/obj/structure/chair/office/light, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cJ" = ( +/obj/structure/fluff/empty_sleeper/nanotrasen, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cK" = ( +/obj/machinery/vending/wallmed{ + name = "Emergency NanoMed"; + pixel_x = -28; + pixel_y = 0; + req_access_txt = "0"; + use_power = 0 + }, +/obj/machinery/iv_drip{ + density = 0; + pixel_x = -8 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cL" = ( +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/ash, +/obj/effect/decal/cleanable/xenoblood, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cM" = ( +/obj/effect/decal/cleanable/xenoblood, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/decal/cleanable/ash{ + desc = "A pile of remains that look vaguely humanoid. The skull is abnormally elongated, and there are burns through some of the other bones."; + icon = 'icons/effects/blood.dmi'; + icon_state = "remainsxeno"; + name = "remains" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cN" = ( +/obj/structure/sink{ + dir = 4; + icon_state = "sink"; + pixel_x = 11; + pixel_y = 0 + }, +/obj/effect/decal/cleanable/xenoblood, +/obj/effect/decal/cleanable/xenoblood/xgibs/limb, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle, +/area/shuttle/abandoned) +"cO" = ( +/obj/structure/shuttle/engine/propulsion{ + icon_state = "propulsion_r"; + dir = 4 + }, +/turf/open/floor/plating/airless, +/area/shuttle/abandoned) +"cP" = ( +/obj/machinery/hydroponics/constructable, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cQ" = ( +/obj/machinery/hydroponics/constructable, +/obj/item/seeds/glowshroom, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cR" = ( +/obj/structure/table, +/obj/machinery/reagentgrinder{ + pixel_y = 6 + }, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cS" = ( +/obj/structure/table, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/weapon/storage/box/monkeycubes{ + pixel_y = 4 + }, +/obj/item/weapon/storage/fancy/egg_box{ + pixel_y = 5 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cT" = ( +/obj/structure/table, +/obj/item/weapon/reagent_containers/glass/beaker{ + pixel_x = 5 + }, +/obj/item/weapon/reagent_containers/food/condiment/enzyme{ + layer = 5 + }, +/obj/item/weapon/reagent_containers/dropper, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cU" = ( +/obj/structure/table, +/obj/item/weapon/reagent_containers/food/condiment/flour, +/obj/item/weapon/reagent_containers/food/condiment/flour, +/obj/item/weapon/reagent_containers/food/condiment/flour, +/obj/item/weapon/reagent_containers/food/condiment/flour, +/obj/item/weapon/reagent_containers/food/condiment/milk, +/obj/item/weapon/reagent_containers/food/condiment/milk, +/obj/item/weapon/reagent_containers/food/condiment/milk, +/obj/item/weapon/reagent_containers/food/condiment/soymilk, +/obj/item/weapon/reagent_containers/food/condiment/soymilk, +/obj/item/weapon/reagent_containers/food/condiment/sugar, +/obj/item/weapon/reagent_containers/food/condiment/sugar, +/obj/item/weapon/reagent_containers/food/condiment/sugar, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cV" = ( +/obj/structure/table, +/obj/item/weapon/reagent_containers/glass/beaker{ + pixel_x = 5; + pixel_y = 2 + }, +/obj/item/weapon/reagent_containers/glass/beaker, +/obj/item/weapon/reagent_containers/dropper, +/obj/item/weapon/reagent_containers/syringe, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cW" = ( +/obj/structure/table, +/obj/item/weapon/folder/white, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cX" = ( +/obj/structure/table, +/obj/item/weapon/hand_labeler, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cY" = ( +/obj/structure/table, +/obj/item/weapon/defibrillator, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"cZ" = ( +/obj/structure/table, +/obj/item/weapon/reagent_containers/glass/bottle/epinephrine{ + pixel_x = 6; + pixel_y = 0 + }, +/obj/item/weapon/reagent_containers/glass/bottle/charcoal{ + pixel_x = -3 + }, +/obj/item/weapon/reagent_containers/syringe, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"da" = ( +/obj/structure/table, +/obj/item/clothing/gloves/color/latex, +/obj/item/clothing/mask/surgical, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/item/clothing/suit/apron/surgical, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) +"db" = ( +/obj/structure/table, +/obj/item/weapon/storage/backpack/dufflebag/med{ + contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/razor); + desc = "A large dufflebag for holding extra medical supplies - this one seems to be designed for holding surgical tools."; + name = "surgical dufflebag"; + pixel_y = 4 + }, +/turf/open/floor/plasteel/shuttle/white, +/area/shuttle/abandoned) + +(1,1,1) = {" +aa +aa +aa +aa +aa +ab +av +ah +aZ +cc +aa +aa +aa +aa +aa +"} +(2,1,1) = {" +aa +ak +aC +aC +aC +ae +bv +ax +bU +ae +aC +aC +aC +cO +aa +"} +(3,1,1) = {" +ab +al +aD +aD +ai +am +av +bE +aZ +am +bk +aD +aD +ac +cc +"} +(4,1,1) = {" +ac +am +aE +ap +al +bm +bw +ax +bV +cd +ac +ap +ap +am +al +"} +(5,1,1) = {" +ad +an +aF +aS +aF +aL +aL +aL +aL +aL +ad +cq +cB +cP +ad +"} +(6,1,1) = {" +ae +ao +aG +aT +bd +bn +bx +bF +bz +aL +cj +cr +ax +cP +ae +"} +(7,1,1) = {" +ac +ap +ap +ap +be +bo +by +bG +bW +aL +ck +ax +aL +cQ +ae +"} +(8,1,1) = {" +ae +aq +aH +aU +bf +bp +by +bH +bW +aL +bh +cs +cC +cP +ad +"} +(9,1,1) = {" +ad +ar +aI +aV +bg +aL +by +bI +bW +aL +af +ap +cD +ap +al +"} +(10,1,1) = {" +ac +ap +ap +ap +al +aL +bz +bJ +bx +aL +cl +aL +cE +cR +ad +"} +(11,1,1) = {" +ad +as +aJ +aW +ad +bq +aL +ax +aL +aL +bh +ct +ax +cS +ae +"} +(12,1,1) = {" +ae +at +aK +aX +af +ap +av +bK +aZ +ap +al +cu +cF +cT +ae +"} +(13,1,1) = {" +ae +at +ax +aL +aM +ax +aL +aL +aL +aL +ad +cv +cG +cU +ad +"} +(14,1,1) = {" +ad +au +aL +aY +bh +aL +bA +bL +bX +aL +ac +ap +ap +ap +al +"} +(15,1,1) = {" +af +av +aM +aZ +bi +aL +bB +bM +bY +ce +aF +cw +cH +cV +ad +"} +(16,1,1) = {" +ag +aw +aL +ax +bj +aL +bp +bN +aL +aL +cm +aL +cI +cW +ae +"} +(17,1,1) = {" +ah +ax +aN +aL +bj +ax +aL +bO +ax +aL +bh +cx +cJ +cX +ad +"} +(18,1,1) = {" +ai +av +aO +aZ +bk +aL +bA +bP +bX +aL +ac +ap +ap +ap +al +"} +(19,1,1) = {" +ad +ay +aP +ba +aF +aL +bA +bQ +bY +aL +cn +cy +cK +cY +ad +"} +(20,1,1) = {" +ae +az +aQ +aQ +bl +aL +aL +ax +aL +aL +co +ax +cL +cZ +ae +"} +(21,1,1) = {" +ae +aA +aQ +bb +ai +ap +av +bR +aZ +ap +bk +cz +cM +da +ae +"} +(22,1,1) = {" +ad +aB +aR +bc +ad +br +bC +aL +bZ +cf +ad +cA +cN +db +ad +"} +(23,1,1) = {" +aj +ap +ae +ap +al +bs +ax +aL +bp +cg +ac +ap +ae +ap +cp +"} +(24,1,1) = {" +aa +aa +aa +aa +ae +bt +aL +bS +ca +ch +ae +aa +aa +aa +aa +"} +(25,1,1) = {" +aa +aa +aa +aa +ae +bu +bD +bT +cb +ci +ae +aa +aa +aa +aa +"} +(26,1,1) = {" +aa +aa +aa +aa +aj +ae +ae +ae +ae +ae +cp +aa +aa +aa +aa +"} +(27,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} diff --git a/code/game/objects/structures/fluff.dm b/code/game/objects/structures/fluff.dm index ea8272849de..a7a2a3dcdf3 100644 --- a/code/game/objects/structures/fluff.dm +++ b/code/game/objects/structures/fluff.dm @@ -35,6 +35,12 @@ icon = 'icons/obj/Cryogenic2.dmi' icon_state = "sleeper-open" +/obj/structure/fluff/empty_sleeper/nanotrasen + name = "broken hypersleep chamber" + desc = "A NanoTrasen hypersleep chamber - this one appears broken. \ + There are exposed bolts for easy disassembly using a wrench." + icon_state = "sleeper-o" + /obj/structure/fluff/empty_sleeper/syndicate icon_state = "sleeper_s-open"