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[ready] Golem DLC pass 2018 (Adds new golem types) (#41951)
* Bronze golem * adds creation ad * removes shit adds shit * temp * fff * bone, leather and cardboard * fff * boneyard * temp * ahahahha dumb moron * adds durathread golem sprites * reee * ass * Auto stash before merge of "golemgang" and "origin/golemgang" * fix * uuh * d doned * remove dupe
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@@ -92,8 +92,11 @@
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TRUE,
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GLOB.footstep[T.footstep][3] + e)
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if(!H.shoes && !feetCover) //are we NOT wearing shoes?
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playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
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GLOB.barefootstep[T.barefootstep][2] * v,
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TRUE,
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GLOB.barefootstep[T.barefootstep][3] + e)
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if((!H.shoes && !feetCover) || !(H.mobility_flags & MOBILITY_STAND)) //are we NOT wearing shoes or are we lying/crawling (using hands to move around)?
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if(H.dna.species.special_step_sounds)
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playsound(T, pick(H.dna.species.special_step_sounds), 50, TRUE)
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else
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playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
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GLOB.barefootstep[T.barefootstep][2] * v,
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TRUE,
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GLOB.barefootstep[T.barefootstep][3] + e)
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