From e1d4d889293f427d381fa49e1ffd5de3b5845231 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Thu, 18 Feb 2021 22:01:03 +0100 Subject: [PATCH] [MIRROR] Minor fermichem fix (#3492) * Minor fermichem fix (#57000) This fixes the surprise oversight that I didn't realise was in. Since syringes can hold explosive chemicals when below 100K you can inject the contents into a person, which will then heat up the reagents from bodytemp. * Minor fermichem fix Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com> --- code/modules/reagents/chemistry/recipes/pyrotechnics.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm index 188c6d3d139..ac57ef80053 100644 --- a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm +++ b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm @@ -2,6 +2,7 @@ var/strengthdiv = 10 var/modifier = 0 reaction_flags = REACTION_INSTANT + required_temp = 0 //Prevent impromptu RPGs /datum/chemical_reaction/reagent_explosion/on_reaction(datum/equilibrium/reaction, datum/reagents/holder, created_volume) explode(holder, created_volume)