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updates pyrotechnics.dm
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@@ -129,7 +129,7 @@
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/datum/chemical_reaction/clf3/on_reaction(datum/reagents/holder, created_volume)
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var/turf/T = get_turf(holder.my_atom)
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for(var/turf/turf in range(1+round(created_volume/25),T)) // More lulz. (The range of the fireball increases by 1 for every 100 units in the mixture.)
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for(var/turf/turf in range(1+round((created_volume-1)/25),T)) // More lulz. (The range of the fireball increases by 1 for every 100 units in the mixture.)
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PoolOrNew(/obj/effect/hotspot, turf)
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holder.chem_temp = 1000 // hot as shit
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