From 18ea82d47d520d5e0a5f1462e8e2b09e25af5d58 Mon Sep 17 00:00:00 2001 From: Kyle Spier-Swenson Date: Wed, 28 Oct 2015 19:01:23 -0700 Subject: [PATCH] Ghosts can now move while orbiting themselves without breaking the orbit. This check in Move() is not needed anymore, as orbit code handles all of that on it's own. Removing it allows a ghost to move while orbiting itself without breaking the orbit. --- code/modules/mob/dead/observer/observer.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 3df906627e0..5f90462a02f 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -108,8 +108,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp /mob/dead/observer/Move(NewLoc, direct) - if (orbiting) - stop_orbit() if(NewLoc) loc = NewLoc for(var/obj/effect/step_trigger/S in NewLoc)