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Aliens now properly take double burn damage (#24655)
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@@ -115,6 +115,10 @@
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brute = max(0, brute - 5)
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burn = max(0, burn - 4)
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switch(animal_origin)
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if(ALIEN_BODYPART,LARVA_BODYPART) //aliens take double burn
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burn *= 2
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var/can_inflict = max_damage - (brute_dam + burn_dam)
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if(!can_inflict)
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return 0
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