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Fixes the wrong cinematic playing on nukeop win (#62877)
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@@ -75,9 +75,9 @@ GLOBAL_VAR(station_nuke_source)
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switch(off_station)
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if(0)
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if(get_antag_minds(/datum/antagonist/nukeop).len && syndies_escaped())
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return CINEMATIC_ANNIHILATION
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else
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return CINEMATIC_NUKE_WIN
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else
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return CINEMATIC_ANNIHILATION
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if(1)
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return CINEMATIC_NUKE_MISS
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if(2)
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