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Gives miners a survival medipen instead of brute patches. (#19007)
* Gets rid of the 8 patches in the vendor. * Removes the brute pillbottles from miner gear, replaces with survival medipen. At the behest of the design lead. New brute patches were ineffectual and giving them a bunch ruins the single get out of injury free card they used to have.
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@@ -130,9 +130,9 @@
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name = "survival medipen"
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desc = "A medipen for surviving in the harshest of environments, heals and protects from environmental hazards. "
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icon_state = "stimpen"
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volume = 80
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amount_per_transfer_from_this = 80
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list_reagents = list("salbutamol" = 10, "coffee" = 20, "leporazine" = 20, "tricordrazine" = 15, "epinephrine" = 10, "omnizine" = 5)
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volume = 82
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amount_per_transfer_from_this = 82
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list_reagents = list("nanites" = 2, "salbutamol" = 10, "coffee" = 20, "leporazine" = 20, "tricordrazine" = 15, "epinephrine" = 10, "omnizine" = 5, "stimulants" = 10)
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/obj/item/weapon/reagent_containers/hypospray/medipen/species_mutator
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name = "species mutator medipen"
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@@ -28,4 +28,4 @@
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name = "burn patch"
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desc = "Helps with burn injuries."
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list_reagents = list("silver_sulfadiazine" = 20)
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icon_state = "bandaid_burn"
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icon_state = "bandaid_burn"
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