From e344997bd9b4f51d22d1e28da04a35e79e1a5a3d Mon Sep 17 00:00:00 2001 From: Xhuis Date: Wed, 16 Sep 2015 18:52:15 -0400 Subject: [PATCH] honke --- code/game/gamemodes/cult/runes.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index fa0aff7c9d6..7ee742718c1 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -572,7 +572,7 @@ var/list/teleport_other_runes = list() R.alpha = 100 //To help ghosts distinguish hidden runes for(var/mob/dead/observer/O in orange(3,src)) if(!O.invisibility) - O << "You suddenly feel as if you've vanished..." + O << "You suddenly feel as if you've vanished..." O.invisibility = INVISIBILITY_OBSERVER qdel(src) @@ -589,7 +589,7 @@ var/list/teleport_other_runes = list() /obj/effect/rune/true_sight/invoke() visible_message("[src] explodes in a flash of blinding light!") for(var/mob/dead/observer/O in orange(3,src)) - O << "You suddenly feel very obvious..." + O << "You suddenly feel very obvious..." O.invisibility = 0 for(var/obj/effect/rune/R in orange(3,src)) R.invisibility = 0