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Antag Panel / Check antagonists Refactor (#34236)
* Antag Panel & Friends Refactor * Prettfying * Removes abduction also blob from default configs. * Ninja fixes * Ninjafix * First draft of the new check_antags * I love coding without compiler * Yes * Fixes * Check_antags part 2 * Fixes and cleanup * Okay should be good now. * Adds simple no move & no tc syndie for events * Integrates toggle objective pr * Why i even bother. * Offer mob shows all antags * Some minor visual stuff * Proper name for the helper
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@@ -323,7 +323,6 @@
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D.Devolve()
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/datum/chemical_reaction/mix_virus/neuter_virus
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name = "Neuter Virus"
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id = "neutervirus"
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required_reagents = list("formaldehyde" = 1)
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