DONE Leather gloves now have heat protection like black gloves (to allow removing lights bulbs/tubes)

DONE	Plants require 4 light, mushrooms only 2
DONE	Harvesting should report how many items were harvested (whether plantbag is used or not)
DONE	Plantbag should have a mode to only pick up one kind of plant at a time.  Trash and ore bags too.
DONE	1 unit of mutagen should cause non-species mutations.  (Radium too)
DONE	Uranium should be like radium but even weaker
This commit is contained in:
Rolan7
2013-11-28 23:07:50 -05:00
parent 53807d5fb0
commit e3d2f9ffe7
5 changed files with 47 additions and 13 deletions
@@ -20,7 +20,7 @@
var/display_contents_with_number //Set this to make the storage item group contents of the same type and display them as a number.
var/allow_quick_empty //Set this variable to allow the object to have the 'empty' verb, which dumps all the contents on the floor.
var/allow_quick_gather //Set this variable to allow the object to have the 'toggle mode' verb, which quickly collects all items from a tile.
var/collection_mode = 1; //0 = pick one at a time, 1 = pick all on tile
var/collection_mode = 1; //0 = pick one at a time, 1 = pick all on tile, 2 = pick all of a type
/obj/item/weapon/storage/MouseDrop(obj/over_object)
@@ -351,8 +351,10 @@
set name = "Switch Gathering Method"
set category = "Object"
collection_mode = !collection_mode
collection_mode = (collection_mode+1)%3
switch (collection_mode)
if(2)
usr << "[src] now picks up all items of a single type at once."
if(1)
usr << "[src] now picks up all items in a tile at once."
if(0)