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DONE Leather gloves now have heat protection like black gloves (to allow removing lights bulbs/tubes)
DONE Plants require 4 light, mushrooms only 2 DONE Harvesting should report how many items were harvested (whether plantbag is used or not) DONE Plantbag should have a mode to only pick up one kind of plant at a time. Trash and ore bags too. DONE 1 unit of mutagen should cause non-species mutations. (Radium too) DONE Uranium should be like radium but even weaker
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@@ -20,7 +20,7 @@
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var/display_contents_with_number //Set this to make the storage item group contents of the same type and display them as a number.
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var/allow_quick_empty //Set this variable to allow the object to have the 'empty' verb, which dumps all the contents on the floor.
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var/allow_quick_gather //Set this variable to allow the object to have the 'toggle mode' verb, which quickly collects all items from a tile.
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var/collection_mode = 1; //0 = pick one at a time, 1 = pick all on tile
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var/collection_mode = 1; //0 = pick one at a time, 1 = pick all on tile, 2 = pick all of a type
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/obj/item/weapon/storage/MouseDrop(obj/over_object)
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@@ -351,8 +351,10 @@
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set name = "Switch Gathering Method"
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set category = "Object"
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collection_mode = !collection_mode
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collection_mode = (collection_mode+1)%3
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switch (collection_mode)
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if(2)
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usr << "[src] now picks up all items of a single type at once."
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if(1)
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usr << "[src] now picks up all items in a tile at once."
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if(0)
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