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Most hostile mobs can no longer be trapped by closets, chairs, and aggro grabs (#91652)
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@@ -5,6 +5,7 @@
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BB_ALWAYS_IGNORE_FACTION = TRUE,
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)
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planning_subtrees = list(
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/datum/ai_planning_subtree/escape_captivity/pacifist,
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/datum/ai_planning_subtree/respond_to_summon,
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/datum/ai_planning_subtree/use_mob_ability/random_honk,
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/datum/ai_planning_subtree/find_wanted_targets,
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@@ -18,7 +19,6 @@
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BB_PREVIOUS_BEACON_TARGET,
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BB_BOT_SUMMON_TARGET,
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)
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ai_traits = PAUSE_DURING_DO_AFTER
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/datum/ai_controller/basic_controller/bot/honkbot/TryPossessPawn(atom/new_pawn)
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. = ..()
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