Most hostile mobs can no longer be trapped by closets, chairs, and aggro grabs (#91652)

This commit is contained in:
Jacquerel
2025-06-21 03:21:22 +02:00
committed by GitHub
parent 897909e7d0
commit e3dee6810e
114 changed files with 262 additions and 296 deletions
@@ -14,6 +14,7 @@
ai_movement = /datum/ai_movement/basic_avoidance
idle_behavior = /datum/idle_behavior/idle_random_walk
planning_subtrees = list(
/datum/ai_planning_subtree/escape_captivity,
/datum/ai_planning_subtree/simple_find_wounded_target,
/datum/ai_planning_subtree/basic_melee_attack_subtree,
/datum/ai_planning_subtree/target_retaliate/to_flee,
@@ -34,6 +35,7 @@
ai_movement = /datum/ai_movement/basic_avoidance
idle_behavior = /datum/idle_behavior/idle_random_walk
planning_subtrees = list(
/datum/ai_planning_subtree/escape_captivity,
/datum/ai_planning_subtree/simple_find_target,
/datum/ai_planning_subtree/attack_obstacle_in_path,
/datum/ai_planning_subtree/basic_melee_attack_subtree,
@@ -54,6 +56,7 @@
ai_movement = /datum/ai_movement/basic_avoidance
idle_behavior = /datum/idle_behavior/idle_random_walk
planning_subtrees = list(
/datum/ai_planning_subtree/escape_captivity,
/datum/ai_planning_subtree/target_retaliate/to_flee,
/datum/ai_planning_subtree/flee_target/from_flee_key,
/datum/ai_planning_subtree/simple_find_target,
@@ -75,6 +78,7 @@
ai_movement = /datum/ai_movement/basic_avoidance
idle_behavior = /datum/idle_behavior/idle_random_walk
planning_subtrees = list(
/datum/ai_planning_subtree/escape_captivity,
/datum/ai_planning_subtree/simple_find_wounded_target,
/datum/ai_planning_subtree/attack_obstacle_in_path,
/datum/ai_planning_subtree/basic_melee_attack_subtree,