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Most hostile mobs can no longer be trapped by closets, chairs, and aggro grabs (#91652)
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@@ -5,7 +5,7 @@
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BB_ONLY_FISH_WHILE_HUNGRY = TRUE,
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)
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ai_traits = STOP_MOVING_WHEN_PULLED
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ai_traits = PASSIVE_AI_FLAGS
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ai_movement = /datum/ai_movement/basic_avoidance
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idle_behavior = /datum/idle_behavior/idle_random_walk
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@@ -67,7 +67,7 @@
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BB_IGNORE_MOM_TYPES = list(/mob/living/basic/pet/penguin/baby),
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)
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ai_traits = STOP_MOVING_WHEN_PULLED
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ai_traits = PASSIVE_AI_FLAGS
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ai_movement = /datum/ai_movement/basic_avoidance
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idle_behavior = /datum/idle_behavior/idle_random_walk
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