update_appearance (#55468)

Creates update_name and update_desc
Creates the wrapper proc update_appearance to batch update_name, update_desc, and update_icon together
Less non-icon handling code in update_icon and friends
Signal hooks for things that want to change names and descriptions
99%+ of the changes in this are just from switching everything over to update_appearance from update_icon
This commit is contained in:
TemporalOroboros
2021-02-19 12:06:18 -03:00
committed by GitHub
parent dc4b7226d0
commit e4079c87b8
585 changed files with 4689 additions and 4133 deletions
@@ -330,7 +330,7 @@
for(var/obj/machinery/atmospherics/components/unary/U in O)
if(!U.welded)
U.welded = TRUE
U.update_icon()
U.update_appearance()
U.visible_message("<span class='danger'>[U] sealed shut!</span>")
for(var/mob/living/L in O)
L.extinguish_mob()
@@ -178,7 +178,7 @@
for(var/obj/machinery/atmospherics/components/unary/U in T)
if(!isnull(U.welded) && !U.welded) //must be an unwelded vent pump or vent scrubber.
U.welded = TRUE
U.update_icon()
U.update_appearance()
U.visible_message("<span class='danger'>[U] is frozen shut!</span>")
for(var/mob/living/L in T)
L.extinguish_mob()