update_appearance (#55468)

Creates update_name and update_desc
Creates the wrapper proc update_appearance to batch update_name, update_desc, and update_icon together
Less non-icon handling code in update_icon and friends
Signal hooks for things that want to change names and descriptions
99%+ of the changes in this are just from switching everything over to update_appearance from update_icon
This commit is contained in:
TemporalOroboros
2021-02-19 07:06:18 -08:00
committed by GitHub
parent dc4b7226d0
commit e4079c87b8
585 changed files with 4689 additions and 4133 deletions
+1 -1
View File
@@ -216,7 +216,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
var/obj/item/storage/wallet/W = worn
W.front_id = id
id.forceMove(W)
W.update_icon()
W.update_appearance()
else
H.equip_to_slot(id,ITEM_SLOT_ID)
@@ -71,4 +71,4 @@
var/obj/item/implantcase/case = new(get_turf(C))
case.imp = I
I.forceMove(case)
case.update_icon()
case.update_appearance()