update_appearance (#55468)

Creates update_name and update_desc
Creates the wrapper proc update_appearance to batch update_name, update_desc, and update_icon together
Less non-icon handling code in update_icon and friends
Signal hooks for things that want to change names and descriptions
99%+ of the changes in this are just from switching everything over to update_appearance from update_icon
This commit is contained in:
TemporalOroboros
2021-02-19 12:06:18 -03:00
committed by GitHub
parent dc4b7226d0
commit e4079c87b8
585 changed files with 4689 additions and 4133 deletions
@@ -32,7 +32,7 @@
game_active = FALSE
program_icon_state = "arcade_off"
if(istype(computer))
computer.update_icon()
computer.update_appearance()
ticket_count += 1
user?.mind?.adjust_experience(/datum/skill/gaming, 50)
sleep(10)
@@ -42,7 +42,7 @@
game_active = FALSE
program_icon_state = "arcade_off"
if(istype(computer))
computer.update_icon()
computer.update_appearance()
user?.mind?.adjust_experience(/datum/skill/gaming, 10)
sleep(10)
@@ -175,4 +175,4 @@
boss_id = rand(1,6)
pause_state = FALSE
if(istype(computer))
computer.update_icon()
computer.update_appearance()