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Merge pull request #10019 from Thunder12345/autoshotgun
Moved combat shotguns to shotgun/automatic/combat
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@@ -53,7 +53,7 @@
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desc = "Oh god, this shouldn't be here"
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ammo_type = /obj/item/ammo_casing/shotgun/buckshot
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caliber = "shotgun"
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max_ammo = 8
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max_ammo = 6
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multiload = 0
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/obj/item/ammo_box/magazine/internal/cylinder/dualshot
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@@ -62,16 +62,6 @@
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if (chambered)
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user << "A [chambered.BB ? "live" : "spent"] one is in the chamber."
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// COMBAT SHOTGUN //
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/obj/item/weapon/gun/projectile/shotgun/combat
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name = "combat shotgun"
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desc = "A traditional shotgun with tactical furniture and an eight-shell capacity underneath."
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icon_state = "cshotgun"
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origin_tech = "combat=5;materials=2"
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mag_type = /obj/item/ammo_box/magazine/internal/shotcom
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w_class = 5
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// RIOT SHOTGUN //
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/obj/item/weapon/gun/projectile/shotgun/riot //for spawn in the armory
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@@ -293,3 +283,17 @@
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..()
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empty_alarm()
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return
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/obj/item/weapon/gun/projectile/shotgun/automatic/shoot_live_shot(mob/living/user as mob|obj)
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..()
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src.pump(user)
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// COMBAT SHOTGUN //
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/obj/item/weapon/gun/projectile/shotgun/automatic/combat
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name = "combat shotgun"
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desc = "A semi automatic shotgun with tactical furniture and a six-shell capacity underneath."
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icon_state = "cshotgun"
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origin_tech = "combat=5;materials=2"
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mag_type = /obj/item/ammo_box/magazine/internal/shotcom
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w_class = 5
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