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Fixes the issue of not being able to wash objects in sinks. (#47506)
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@@ -323,7 +323,7 @@
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if(O.tool_behaviour == TOOL_WRENCH && !(flags_1&NODECONSTRUCT_1))
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O.play_tool_sound(src)
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deconstruct()
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return
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return
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if(istype(O, /obj/item/stack/medical/gauze))
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var/obj/item/stack/medical/gauze/G = O
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