Adds tracking amount of time spent playing departments 2: The fall of the Assistants. (#29105)

* Ports Paradise Job exp system

* changed to use json_decode and json_encode as recommended by oranges

* updates changelog

* Reee cyberboss

* Changes to use a seperate table

* Updates database changelog
Changes to use mediumint

* Back to wip we go.
Changes sql stuff to how mso suggested
Attempts the changes requested in the other pr.

* work on stuff.

* work on stuff.

* Renamed proc for time remaining.
Fixed updating time amounts.
Added delay to fix firing at roundstart

* exp is now stored in a global list, and only updated to the db at round end.

* some stuff

* Added button to toggle exempt status on a player.
Still need to make it update the db

* REEE Jordie.
Undoes delaying exp updating to round end.
Adds the updating filtering to the update_exp_client proc which is used again

* Lowers a bunch of the times needed.

* Makes tracking per job instead of per department.
Department time is now calculated from job time.

* Whoops forgot to update master first. Lemme save this

Reverb should play cheeki breeki to people

* I think I did this right.
Too tired to test atm.
Busy rewatching twintails ni narimasu

* Removes var from proc arguments
Fixes database stuff

* Does some requested changes.
Makes special_role be tracked instead of bundled under special.

* Done, but need to refactor how it handles ghost roles.

* Less false data wew

* Changes

* Updates db version
More changes

* More changes

* More changes

* revision fix

* OOPS

* fix schemas

* Makes SQL error logging handled by Execute
Gang role tracking now strips out the gang name and is generic.
This commit is contained in:
Shadowlight213
2017-08-20 23:01:08 +12:00
committed by oranges
parent b6902b4040
commit e458845453
28 changed files with 558 additions and 8 deletions
+16
View File
@@ -253,6 +253,21 @@ CREATE TABLE `SS13_messages` (
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `SS13_role_time`
--
DROP TABLE IF EXISTS `SS13_role_time`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `SS13_role_time`
( `ckey` VARCHAR(32) NOT NULL ,
`job` VARCHAR(32) NOT NULL ,
`minutes` INT UNSIGNED NOT NULL,
PRIMARY KEY (`ckey`, `job`)
) ENGINE = InnoDB;
--
-- Table structure for table `SS13_player`
--
@@ -268,6 +283,7 @@ CREATE TABLE `SS13_player` (
`computerid` varchar(32) NOT NULL,
`lastadminrank` varchar(32) NOT NULL DEFAULT 'Player',
`accountjoindate` DATE DEFAULT NULL,
`flags` smallint(5) unsigned DEFAULT '0' NOT NULL,
PRIMARY KEY (`ckey`),
KEY `idx_player_cid_ckey` (`computerid`,`ckey`),
KEY `idx_player_ip_ckey` (`ip`,`ckey`)