From e473b76335a3c615d6cb75b9caaa2acc7ff4bfaa Mon Sep 17 00:00:00 2001 From: Ergovisavi Date: Sun, 29 Sep 2013 18:43:09 -0700 Subject: [PATCH] Fixes issue #1418 Adds a range check for filling up IED'S. --- code/game/objects/items/weapons/grenades/ghettobomb.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/grenades/ghettobomb.dm b/code/game/objects/items/weapons/grenades/ghettobomb.dm index fc7c7abf06e..a7ea7b8e6a8 100644 --- a/code/game/objects/items/weapons/grenades/ghettobomb.dm +++ b/code/game/objects/items/weapons/grenades/ghettobomb.dm @@ -33,7 +33,7 @@ /obj/item/weapon/grenade/iedcasing/afterattack(atom/target, mob/user , flag) //Filling up the can if(assembled == 0) - if( istype(target, /obj/structure/reagent_dispensers/fueltank)) + if(istype(target, /obj/structure/reagent_dispensers/fueltank) && in_range(src, target)) if(target.reagents.total_volume < 50) user << "There's not enough fuel left to work with." return