From e4ced9ed3540886e65da35986f932cda117ecd9f Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Mon, 26 Aug 2024 02:14:32 +0200 Subject: [PATCH] [MIRROR] Hides no longer clang like metal (#29564) * Hides no longer clang like metal (#86004) ## About The Pull Request Fixes https://github.com/NovaSector/NovaSector/issues/4241 Just simply reuses the sound effects for dropping leather goods that was added here: https://github.com/tgstation/tgstation/pull/85254 ## Why It's Good For The Game Muh immersion ## Changelog :cl: fix: wet hides and hairless hides no longer make metal clanging noises when picked up/dropped /:cl: * Hides no longer clang like metal --------- Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com> --- code/game/objects/items/stacks/sheets/leather.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm index a58eece0631..9dff36dca2d 100644 --- a/code/game/objects/items/stacks/sheets/leather.dm +++ b/code/game/objects/items/stacks/sheets/leather.dm @@ -348,6 +348,8 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \ icon_state = "sheet-hairlesshide" inhand_icon_state = null merge_type = /obj/item/stack/sheet/hairlesshide + pickup_sound = 'sound/items/skin_pick_up.ogg' + drop_sound = 'sound/items/skin_drop.ogg' /obj/item/stack/sheet/hairlesshide/examine(mob/user) . = ..() @@ -361,6 +363,8 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \ icon_state = "sheet-wetleather" inhand_icon_state = null merge_type = /obj/item/stack/sheet/wethide + pickup_sound = 'sound/items/skin_pick_up.ogg' + drop_sound = 'sound/items/skin_drop.ogg' /// Reduced when exposed to high temperatures var/wetness = 30 /// Kelvin to start drying