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[MIRROR] [NO GBP] The deathmatch modifiers modal menu can actually be opened now. (#26942)
* [NO GBP] The deathmatch modifiers modal menu can actually be opened now. (#82041) ## About The Pull Request I've fucked up the logic, so it requires the user to be both the host and an admin to open it, which was the case when I tested it locally. This PR fixes that and other issues (and **un**dumbs some of the code). The spinning screen modifier has also been scrapped for being downright awful and breaking my screen. ## Why It's Good For The Game Fixing stuff I've thankfully noticed early. ## Changelog 🆑 fix: The deathmatch modifiers modal menu can actually be opened now. Also fixed a bunch of issues it had. /🆑 * [NO GBP] The deathmatch modifiers modal menu can actually be opened now. --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
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@@ -459,6 +459,9 @@
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keytype = /obj/item/key/lasso
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vehicle_move_delay = 4
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/datum/component/riding/creature/goliath/deathmatch
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keytype = null
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/datum/component/riding/creature/goliath/Initialize(mob/living/riding_mob, force, ride_check_flags, potion_boost)
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. = ..()
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var/mob/living/basic/mining/goliath/goliath = parent
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