[MIRROR] Gulag boulder mining adjustments (#26867)

* Gulag boulder mining adjustments (#81971)

## About The Pull Request

This PR does two fairly simple things.
Firstly, it triples the gulag point value of every material except
glass.
Secondly, it allows mining skill increases to effect the speed of
boulder breaking and reduce the stamina "exertion" you take.

I tried this out personally on Lavaland and Icebox and while this is
very much dependent on RNG (and storm timing) this got earning 1000
points purely from mining and smashing boulders down to _about_ ten
minutes of work, which I believe is the rough estimate of how much
effort it was before that. It may skew a bit higher than that if the ash
storm happens at a bad time or the game gives you predominantly iron,
but not a _lot_ higher.

The mining skill = faster smashing thing is... barely perceptible after
ten minutes of mining to be honest but it's saving _some_ time and I
think if it gives you the exp it might as well benefit from it too.

I didn't do anything for _glass_ because you can just pick that up off
the ground in Lavaland and I didn't want to make _that_ the ideal route
to getting your sentence finished.

## Why It's Good For The Game

Since ArcMining was merged, the gulag has changed to a system primarily
about digging up boulders and smashing them with a pickaxe for random
rewards. I think the chain gang thing is pretty flavourful, but the
inability to just target high-value materials (because you could see
them on the mining scanner) and the overall decrease in output has made
it take a lot longer to get a similar amount of points.

People are sending prisoners out to mine for 1000 points of materials
assuming this is about 10 minutes work, when in reality it was more like
30-35 minutes. Longer on Lavaland, where you need to take breaks for ash
storms.

This was not an intentional "nerf" to prisoner miners and should
hopefully bring it back down to somewhere closer to the previous level.

## Changelog

🆑
balance: All materials except glass are now worth more gulag points than
before.
balance: Mining skill decreases the time it takes to break boulders, and
makes it less tiring.
/🆑

* Gulag boulder mining adjustments

---------

Co-authored-by: Jacquerel <hnevard@gmail.com>
This commit is contained in:
SkyratBot
2024-03-13 19:44:44 -04:00
committed by GitHub
co-authored by Jacquerel
parent 232ac4b6ee
commit e5bae97fc8
5 changed files with 21 additions and 21 deletions
+1 -1
View File
@@ -74,7 +74,7 @@
attack_verb_simple = list("bluespace polybash", "bluespace polybatter", "bluespace polybludgeon", "bluespace polythrash", "bluespace polysmash")
novariants = TRUE
grind_results = list(/datum/reagent/bluespace = 20)
point_value = 30
point_value = 90
merge_type = /obj/item/stack/sheet/bluespace_crystal
material_type = /datum/material/bluespace
var/crystal_type = /obj/item/stack/ore/bluespace_crystal/refined
@@ -159,7 +159,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/rglass
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10)
point_value = 4
point_value = 12
matter_amount = 6
tableVariant = /obj/structure/table/reinforced/rglass
@@ -197,7 +197,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
material_flags = NONE
merge_type = /obj/item/stack/sheet/plasmarglass
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
point_value = 23
point_value = 69
matter_amount = 8
tableVariant = /obj/structure/table/reinforced/plasmarglass
@@ -99,7 +99,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
sheettype = "diamond"
mats_per_unit = list(/datum/material/diamond=SHEET_MATERIAL_AMOUNT)
grind_results = list(/datum/reagent/carbon = 20)
point_value = 25
point_value = 75
merge_type = /obj/item/stack/sheet/mineral/diamond
material_type = /datum/material/diamond
walltype = /turf/closed/wall/mineral/diamond
@@ -124,7 +124,7 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \
sheettype = "uranium"
mats_per_unit = list(/datum/material/uranium=SHEET_MATERIAL_AMOUNT)
grind_results = list(/datum/reagent/uranium = 20)
point_value = 20
point_value = 60
merge_type = /obj/item/stack/sheet/mineral/uranium
material_type = /datum/material/uranium
walltype = /turf/closed/wall/mineral/uranium
@@ -157,7 +157,7 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \
max_integrity = 100
mats_per_unit = list(/datum/material/plasma=SHEET_MATERIAL_AMOUNT)
grind_results = list(/datum/reagent/toxin/plasma = 20)
point_value = 20
point_value = 60
merge_type = /obj/item/stack/sheet/mineral/plasma
material_type = /datum/material/plasma
walltype = /turf/closed/wall/mineral/plasma
@@ -192,7 +192,7 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \
sheettype = "gold"
mats_per_unit = list(/datum/material/gold=SHEET_MATERIAL_AMOUNT)
grind_results = list(/datum/reagent/gold = 20)
point_value = 20
point_value = 60
merge_type = /obj/item/stack/sheet/mineral/gold
material_type = /datum/material/gold
walltype = /turf/closed/wall/mineral/gold
@@ -219,7 +219,7 @@ GLOBAL_LIST_INIT(gold_recipes, list ( \
sheettype = "silver"
mats_per_unit = list(/datum/material/silver=SHEET_MATERIAL_AMOUNT)
grind_results = list(/datum/reagent/silver = 20)
point_value = 20
point_value = 60
merge_type = /obj/item/stack/sheet/mineral/silver
material_type = /datum/material/silver
tableVariant = /obj/structure/table/optable
@@ -245,7 +245,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
sheettype = "bananium"
mats_per_unit = list(/datum/material/bananium=SHEET_MATERIAL_AMOUNT)
grind_results = list(/datum/reagent/consumable/banana = 20)
point_value = 50
point_value = 150
merge_type = /obj/item/stack/sheet/mineral/bananium
material_type = /datum/material/bananium
walltype = /turf/closed/wall/mineral/bananium
@@ -276,7 +276,7 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
throw_range = 3
sheettype = "titanium"
mats_per_unit = list(/datum/material/titanium=SHEET_MATERIAL_AMOUNT)
point_value = 20
point_value = 60
merge_type = /obj/item/stack/sheet/mineral/titanium
material_type = /datum/material/titanium
walltype = /turf/closed/wall/mineral/titanium
@@ -308,7 +308,7 @@ GLOBAL_LIST_INIT(titanium_recipes, list ( \
throw_range = 3
sheettype = "plastitanium"
mats_per_unit = list(/datum/material/alloy/plastitanium=SHEET_MATERIAL_AMOUNT)
point_value = 45
point_value = 135
material_type = /datum/material/alloy/plastitanium
merge_type = /obj/item/stack/sheet/mineral/plastitanium
material_flags = NONE
@@ -482,7 +482,7 @@ GLOBAL_LIST_INIT(metalhydrogen_recipes, list(
singular_name = "metal hydrogen sheet"
w_class = WEIGHT_CLASS_NORMAL
resistance_flags = FIRE_PROOF | LAVA_PROOF | ACID_PROOF | INDESTRUCTIBLE
point_value = 100
point_value = 300
mats_per_unit = list(/datum/material/metalhydrogen = SHEET_MATERIAL_AMOUNT)
material_type = /datum/material/metalhydrogen
merge_type = /obj/item/stack/sheet/mineral/metal_hydrogen
@@ -497,7 +497,7 @@ GLOBAL_LIST_INIT(metalhydrogen_recipes, list(
inhand_icon_state = "sheet-zaukerite"
singular_name = "zaukerite crystal"
w_class = WEIGHT_CLASS_NORMAL
point_value = 120
point_value = 360
mats_per_unit = list(/datum/material/zaukerite = SHEET_MATERIAL_AMOUNT)
merge_type = /obj/item/stack/sheet/mineral/zaukerite
material_type = /datum/material/zaukerite
@@ -150,7 +150,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
resistance_flags = FIRE_PROOF
merge_type = /obj/item/stack/sheet/iron
grind_results = list(/datum/reagent/iron = 20)
point_value = 2
point_value = 6
tableVariant = /obj/structure/table
material_type = /datum/material/iron
matter_amount = 4
@@ -277,7 +277,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
resistance_flags = FIRE_PROOF
merge_type = /obj/item/stack/sheet/plasteel
grind_results = list(/datum/reagent/iron = 20, /datum/reagent/toxin/plasma = 20)
point_value = 23
point_value = 69
tableVariant = /obj/structure/table/reinforced
material_flags = NONE
matter_amount = 12