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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-25 14:08:31 +01:00
Removed the now unused directwired variable
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@@ -8,7 +8,6 @@ var/global/list/rad_collectors = list()
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icon_state = "ca"
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anchored = 0
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density = 1
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directwired = 1
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req_access = list(access_engine_equip)
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// use_power = 0
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var/obj/item/weapon/tank/plasma/P = null
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@@ -37,7 +37,6 @@
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..()
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if(state == 2 && anchored)
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connect_to_network()
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src.directwired = 1
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/obj/machinery/power/emitter/Destroy()
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if(ticker && ticker.current_state == GAME_STATE_PLAYING)
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@@ -185,7 +184,6 @@
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state = 2
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user << "You weld the [src] to the floor."
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connect_to_network()
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src.directwired = 1
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else
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user << "\red You need more welding fuel to complete this task."
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if(2)
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@@ -199,7 +197,6 @@
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state = 1
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user << "You cut the [src] free from the floor."
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disconnect_from_network()
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src.directwired = 0
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else
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user << "\red You need more welding fuel to complete this task."
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return
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