[MIRROR] CanUseTopic() refactor. (#1829)

* CanUseTopic() refactor. (#54747)

* CanUseTopic() refactor.

* Forgot about default_can_use_topic. Tested and working.

* Update bin.dm

* no-nonsense.

* CanUseTopic() refactor.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
SkyratBot
2020-11-25 13:56:56 +01:00
committed by GitHub
co-authored by Ghom
parent d51c3fe63f
commit e6879819ea
50 changed files with 114 additions and 176 deletions
-16
View File
@@ -89,22 +89,6 @@
return UI_DISABLED
return ..()
/**
* public
*
* Check the distance for a living mob.
* Really only used for checks outside the context of a mob.
* Otherwise, use shared_living_ui_distance().
*
* required src_object The object which owns the UI.
* required user mob The mob who opened/is using the UI.
*
* return UI_state The state of the UI.
*/
/atom/proc/contents_ui_distance(src_object, mob/living/user)
// Just call this mob's check.
return user.shared_living_ui_distance(src_object)
/**
* public
*
+4 -14
View File
@@ -18,15 +18,10 @@ GLOBAL_DATUM_INIT(default_state, /datum/ui_state/default, new)
/mob/living/default_can_use_topic(src_object)
. = shared_ui_interaction(src_object)
if(. > UI_CLOSE && loc)
. = min(., loc.contents_ui_distance(src_object, src)) // Check the distance...
if(. == UI_INTERACTIVE) // Non-human living mobs can only look, not touch.
return UI_UPDATE
/mob/living/carbon/human/default_can_use_topic(src_object)
. = shared_ui_interaction(src_object)
if(. > UI_CLOSE)
if(. > UI_CLOSE && loc) //must not be in nullspace.
. = min(., shared_living_ui_distance(src_object)) // Check the distance...
if(. == UI_INTERACTIVE && !ISADVANCEDTOOLUSER(src)) // unhandy living mobs can only look, not touch.
return UI_UPDATE
/mob/living/silicon/robot/default_can_use_topic(src_object)
. = shared_ui_interaction(src_object)
@@ -49,14 +44,9 @@ GLOBAL_DATUM_INIT(default_state, /datum/ui_state/default, new)
return UI_INTERACTIVE
return UI_CLOSE
/mob/living/simple_animal/default_can_use_topic(src_object)
. = shared_ui_interaction(src_object)
if(. > UI_CLOSE)
. = min(., shared_living_ui_distance(src_object)) //simple animals can only use things they're near.
/mob/living/silicon/pai/default_can_use_topic(src_object)
// pAIs can only use themselves and the owner's radio.
if((src_object == src || src_object == radio) && !stat)
return UI_INTERACTIVE
else
return ..()
return min(..(), UI_UPDATE)