diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 343522e0ab1..4c11f7d7a01 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -523,15 +523,14 @@ var/global/list/uneatable = list( if(istype(A,/mob/living/)) var/mob/living/C = A - if(!iscultist(C))//TODO: Make Narsie reward her cultists with transformation into a construct. - C.dust() + C.dust() if(isturf(A)) var/turf/T = A - if(istype(T, /turf/simulated/floor)) + if(istype(T, /turf/simulated/floor) && !istype(T, /turf/simulated/floor/engine/cult)) if(prob(20)) T.ChangeTurf(/turf/simulated/floor/engine/cult) - else if(istype(T,/turf/simulated/wall)) + else if(istype(T,/turf/simulated/wall) && !istype(T, /turf/simulated/wall/cult)) if(prob(20)) T.ChangeTurf(/turf/simulated/wall/cult) return