diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm index 8da8e8c69ce..1e1bfb54265 100644 --- a/code/game/objects/structures/mop_bucket.dm +++ b/code/game/objects/structures/mop_bucket.dm @@ -20,6 +20,7 @@ to_chat(user, span_notice("You wet [I] in [src].")) playsound(loc, 'sound/effects/slosh.ogg', 25, TRUE) update_appearance() + return TRUE //Stop the click handling chain so the mop after attack doesn't proc and you don't wet the turf the bucket is on else . = ..() update_appearance()