Resolves #6923 - Mistake made during merging meant that some gamemode objectives were using hardcoded area-type-lists for checking objective completion. (This is why allow/disallow lists are dumb)

This commit is contained in:
carnie
2015-01-10 03:57:02 +00:00
parent 06ffa0768e
commit e7b105488d
8 changed files with 19 additions and 21 deletions
+1 -2
View File
@@ -347,8 +347,7 @@ var/datum/subsystem/ticker/ticker
if(Player.stat != DEAD && !isbrain(Player))
num_survivors++
if(station_evacuated) //If the shuttle has already left the station
var/turf/playerTurf = get_turf(Player)
if(!playerTurf || playerTurf.z != ZLEVEL_CENTCOM)
if(!Player.onCentcom())
Player << "<font color='blue'><b>You managed to survive, but were marooned on [station_name()]...</b></FONT>"
else
num_escapees++