Removes unsimulated turfs.

Moves shuttle turfs to paths under /turf/simulated/floor and /turf/simulated/wall
Players can now safely build on top of shuttle turfs
Fixes #1711
Adds several but not all paths for the different types of floor turfs, most of them in plasteel_floor.dm
The turf pathings are still in need of a deeper organization, but this is at least a start
This commit is contained in:
Aranclanos
2015-06-01 23:24:18 -03:00
parent 5e22333baa
commit e7c0d7e95c
31 changed files with 1392 additions and 1444 deletions
+2 -2
View File
@@ -286,7 +286,7 @@
else
unEquip(I,TRUE)
update_hands = 1
/mob/living/carbon/human/interactive/proc/targetRange(var/towhere)
return get_dist(get_turf(towhere), get_turf(src))
@@ -473,7 +473,7 @@
/mob/living/carbon/human/interactive/proc/target_filter(var/target)
var/list/L = target
for(var/atom/A in target)
if(istype(A,/area) || istype(A,/turf/unsimulated) || istype(A,/turf/space))
if(istype(A,/area) || istype(A,/turf/space))
L -= A
return L