Removes a single crayon from the mortidrobe (#83808)

## About The Pull Request
Removes one (1) white crayon from the coroner vendor.

## Why It's Good For The Game
Fixes crayon economy.
There's 2 entries of a white crayon in the Mortidrobe and the lower one
seems to overwrite the higher one in the list .

## Changelog
🆑
fix: there is now one more crayon in the Mortidrobe.
/🆑
This commit is contained in:
aaaa1023
2024-06-11 13:51:50 +01:00
committed by GitHub
parent c8b84e959f
commit e7e998dfc0
+13 -14
View File
@@ -316,28 +316,27 @@
product_ads = "Any day above ground is a good one!;My day starts when yours ends!;And they call this a dying business!;See you when you're dead!"
vend_reply = "Don't forget your \"Buy one get one free\" burial deal!"
products = list(
/obj/item/toy/crayon/white = 2,
/obj/item/cautery/cruel = 1,
/obj/item/clothing/gloves/latex/coroner = 1,
/obj/item/clothing/head/utility/surgerycap/black = 1,
/obj/item/clothing/mask/surgical = 1,
/obj/item/clothing/under/rank/medical/scrubs/coroner = 1,
/obj/item/clothing/under/rank/medical/coroner = 1,
/obj/item/clothing/under/rank/medical/coroner/skirt = 1,
/obj/item/clothing/suit/toggle/labcoat/coroner = 1,
/obj/item/clothing/shoes/sneakers/black = 1,
/obj/item/clothing/suit/apron/surgical = 1,
/obj/item/clothing/suit/hooded/wintercoat/medical/coroner = 1,
/obj/item/clothing/gloves/latex/coroner = 1,
/obj/item/clothing/shoes/sneakers/black = 1,
/obj/item/clothing/suit/toggle/labcoat/coroner = 1,
/obj/item/clothing/under/rank/medical/coroner = 1,
/obj/item/clothing/under/rank/medical/coroner/skirt = 1,
/obj/item/clothing/under/rank/medical/scrubs/coroner = 1,
/obj/item/hemostat/cruel = 1,
/obj/item/radio/headset/headset_srvmed = 2,
/obj/item/retractor/cruel = 1,
/obj/item/scalpel/cruel = 1,
/obj/item/storage/backpack/coroner = 1,
/obj/item/storage/backpack/satchel/coroner = 1,
/obj/item/storage/backpack/duffelbag/coroner = 1,
/obj/item/storage/backpack/messenger/coroner = 1,
/obj/item/storage/backpack/satchel/coroner = 1,
/obj/item/storage/box/bodybags = 3,
/obj/item/scalpel/cruel = 1,
/obj/item/retractor/cruel = 1,
/obj/item/hemostat/cruel = 1,
/obj/item/cautery/cruel = 1,
/obj/item/toy/crayon/white = 1,
/obj/item/radio/headset/headset_srvmed = 2,
/obj/item/toy/crayon/white = 2,
)
contraband = list(
/obj/item/knife/ritual = 1,