improve find_and_set/in_list behavior (#79614)

## About The Pull Request
improves the find_and_set behavior a bit. this is after and before
observing 5 gorillas for 10 minutes

![image](https://github.com/tgstation/tgstation/assets/138636438/d8f5cdcb-71bd-41bd-a069-10b0367224ec)

![image](https://github.com/tgstation/tgstation/assets/138636438/1fd70fea-5769-4021-95ec-038137ce7423)



## Why It's Good For The Game
improves the find_and_set/in_list behavior

## Changelog
🆑
not player facing
/🆑
This commit is contained in:
Ben10Omintrix
2023-11-13 18:05:58 -07:00
committed by GitHub
parent 33d942f375
commit e8259f1819
10 changed files with 13 additions and 15 deletions
@@ -51,7 +51,7 @@
ADD_TRAIT(src, TRAIT_VENTCRAWLER_ALWAYS, INNATE_TRAIT)
AddElement(/datum/element/pet_bonus, "sticks its tongue out contentedly!")
AddElement(/datum/element/basic_eating, heal_amt = 5, food_types = edibles)
ai_controller.set_blackboard_key(BB_BASIC_FOODS, edibles)
ai_controller.set_blackboard_key(BB_BASIC_FOODS, typecacheof(edibles))
/datum/ai_controller/basic_controller/lizard
blackboard = list(