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praise the good lord, for the game finally compiles
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@@ -114,7 +114,7 @@
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if(A.density)
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. = 0
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break
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if(!allowAtomsOnSpace && (istype(T,/turf/space)))
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if(!allowAtomsOnSpace && (istype(T,/turf/open/space)))
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. = 0
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