[MIRROR] Demonic Frost Miner can spawn again [MDB IGNORE] (#23484)

* Demonic Frost Miner can spawn again (#78067)

## About The Pull Request

Fixes #72943
Fixes #62901

This fixes specifically icebox multi-z ruins not spawning with their
counterpart below ruins because the area for the underground portion of
icebox was not whitelisted so there were no valid spawn positions.

## Why It's Good For The Game

Multi-z icebox ruins working is good.

## Changelog

🆑
fix: Multi-z Icebox ruins including the Demonic Frost Miner can now be
placed again
/🆑

---------

Co-authored-by: Changelogs <action@ github.com>

* Demonic Frost Miner can spawn again

---------

Co-authored-by: Whoneedspacee <yougotreallyowned@gmail.com>
Co-authored-by: Changelogs <action@ github.com>
This commit is contained in:
SkyratBot
2023-09-03 09:28:06 +02:00
committed by GitHub
parent 8d266ef7b7
commit e884af7b5b

View File

@@ -250,7 +250,7 @@ SUBSYSTEM_DEF(mapping)
var/list/ice_ruins = levels_by_trait(ZTRAIT_ICE_RUINS)
if (ice_ruins.len)
// needs to be whitelisted for underground too so place_below ruins work
seedRuins(ice_ruins, CONFIG_GET(number/icemoon_budget), list(/area/icemoon/surface/outdoors/unexplored), themed_ruins[ZTRAIT_ICE_RUINS], clear_below = TRUE)
seedRuins(ice_ruins, CONFIG_GET(number/icemoon_budget), list(/area/icemoon/surface/outdoors/unexplored, /area/icemoon/underground/unexplored), themed_ruins[ZTRAIT_ICE_RUINS], clear_below = TRUE)
var/list/ice_ruins_underground = levels_by_trait(ZTRAIT_ICE_RUINS_UNDERGROUND)
if (ice_ruins_underground.len)