From e8a6ac0eeca6eb00f6ded7faa5c5a1490f2c5db5 Mon Sep 17 00:00:00 2001 From: Roxy <94389951+SapphoQueer@users.noreply.github.com> Date: Sun, 11 Jan 2026 21:03:39 +0100 Subject: [PATCH] Gives deconstructing modular computers with a wrench a doafter (#94814) ## About The Pull Request Title. They didn't have a doafter. You could instantly delete shit like any modular computer and PDAs. ## Why It's Good For The Game I'd rather not accidentally deconstruct my PDA again. Or any other modular computer really. ## Changelog :cl: fix: Modular computers now have a 2 second delay before being deconstructed. /:cl: --- code/modules/modular_computers/computers/item/computer.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/modular_computers/computers/item/computer.dm b/code/modules/modular_computers/computers/item/computer.dm index 4b382d6d668..5e7faa98e4f 100644 --- a/code/modules/modular_computers/computers/item/computer.dm +++ b/code/modules/modular_computers/computers/item/computer.dm @@ -872,6 +872,8 @@ /obj/item/modular_computer/wrench_act_secondary(mob/living/user, obj/item/tool) . = ..() tool.play_tool_sound(src, user, 20, volume=20) + if(!do_after(user, 2 SECONDS, target = physical)) + return ITEM_INTERACT_BLOCKING deconstruct(TRUE) user.balloon_alert(user, "disassembled") return ITEM_INTERACT_SUCCESS