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Converts table_smash component into an element (#94585)
## About The Pull Request <img width="573" height="30" alt="firefox_EhVA73C1LZ" src="https://github.com/user-attachments/assets/f77baf9c-2585-4cb7-a08f-5ce8322b0a54" /> ## Why It's Good For The Game Less overhead and memory usage. ## Changelog 🆑 refactor: refactors table_smash component into an element /🆑
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@@ -50,7 +50,7 @@
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AddElement(/datum/element/elevation, pixel_shift = 12)
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AddElement(/datum/element/give_turf_traits, string_list(turf_traits))
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AddElement(/datum/element/footstep_override, footstep = footstep, priority = STEP_SOUND_TABLE_PRIORITY)
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AddComponent(/datum/component/table_smash)
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AddElement(/datum/element/table_smash)
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/obj/structure/platform/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
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. = ..()
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