diff --git a/code/datums/diseases/wizarditis.dm b/code/datums/diseases/wizarditis.dm
index 455b2c7c8d0..f766b1992fd 100644
--- a/code/datums/diseases/wizarditis.dm
+++ b/code/datums/diseases/wizarditis.dm
@@ -9,7 +9,7 @@
viable_mobtypes = list(/mob/living/carbon/human)
disease_flags = CAN_CARRY|CAN_RESIST|CURABLE
permeability_mod = 0.75
- desc = "Some speculate, that this virus is the cause of Wizard Federation existance. Subjects affected show the signs of mental retardation, yelling obscure sentences or total gibberish. On late stages subjects sometime express the feelings of inner power, and, cite, 'the ability to control the forces of cosmos themselves!' A gulp of strong, manly spirits usually reverts them to normal, humanlike, condition."
+ desc = "Some speculate that this virus is the cause of the Space Wizard Federation's existence. Subjects affected show the signs of mental retardation, yelling obscure sentences or total gibberish. On late stages subjects sometime express the feelings of inner power, and, cite, 'the ability to control the forces of cosmos themselves!' A gulp of strong, manly spirits usually reverts them to normal, humanlike, condition."
severity = HARMFUL
required_organs = list(/obj/item/bodypart/head)
diff --git a/code/game/gamemodes/devil/true_devil/_true_devil.dm b/code/game/gamemodes/devil/true_devil/_true_devil.dm
index e108e5d7d23..e541d6a0669 100644
--- a/code/game/gamemodes/devil/true_devil/_true_devil.dm
+++ b/code/game/gamemodes/devil/true_devil/_true_devil.dm
@@ -82,9 +82,9 @@
if(stat == DEAD)
msg += "The hellfire seems to have been extinguished, for now at least.\n"
else if(health < (maxHealth/10))
- msg += "You can see hellfire inside of its gaping wounds.\n"
+ msg += "You can see hellfire inside its gaping wounds.\n"
else if(health < (maxHealth/2))
- msg += "You can see hellfire inside of its wounds.\n"
+ msg += "You can see hellfire inside its wounds.\n"
msg += "*---------*"
user << msg
diff --git a/code/game/gamemodes/miniantags/abduction/abduction.dm b/code/game/gamemodes/miniantags/abduction/abduction.dm
index 69cd0042d2a..b38a189fee8 100644
--- a/code/game/gamemodes/miniantags/abduction/abduction.dm
+++ b/code/game/gamemodes/miniantags/abduction/abduction.dm
@@ -269,7 +269,7 @@
var/datum/objective/objective = team_objectives[team_number]
var/team_name = team_names[team_number]
if(console.experiment.points >= objective.target_amount)
- world << "[team_name] team fullfilled its mission!"
+ world << "[team_name] team fulfilled its mission!"
else
world << "[team_name] team failed its mission."
..()
diff --git a/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm b/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm
index bc8fa7fdb50..f4c07f98343 100644
--- a/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm
+++ b/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm
@@ -1,6 +1,6 @@
/obj/machinery/abductor/gland_dispenser
name = "Replacement Organ Storage"
- desc = "A tank filled with replacement organs"
+ desc = "A tank filled with replacement organs."
icon = 'icons/obj/abductor.dmi'
icon_state = "dispenser"
density = 1
diff --git a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm
index 930f255f71a..df5afd91086 100644
--- a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm
+++ b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm
@@ -1,6 +1,6 @@
/obj/machinery/abductor/experiment
name = "experimentation machine"
- desc = "A large man-sized tube sporting a complex array of surgical apparatus."
+ desc = "A large man-sized tube sporting a complex array of surgical machinery."
icon = 'icons/obj/abductor.dmi'
icon_state = "experiment-open"
density = 0
@@ -199,7 +199,7 @@
playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 1)
return "Experiment failed! No replacement organ detected."
else
- say("Brain activity nonexistant - disposing sample...")
+ say("Brain activity nonexistent - disposing sample...")
open_machine()
SendBack(H)
return "Specimen braindead - disposed."
diff --git a/code/game/gamemodes/miniantags/abduction/machinery/pad.dm b/code/game/gamemodes/miniantags/abduction/machinery/pad.dm
index b5434dbfdd1..21c627d266f 100644
--- a/code/game/gamemodes/miniantags/abduction/machinery/pad.dm
+++ b/code/game/gamemodes/miniantags/abduction/machinery/pad.dm
@@ -1,6 +1,6 @@
/obj/machinery/abductor/pad
name = "Alien Telepad"
- desc = "Use this to transport to and from human habitat"
+ desc = "Use this to transport to and from the humans' habitat."
icon = 'icons/obj/abductor.dmi'
icon_state = "alien-pad-idle"
anchored = 1
diff --git a/code/game/gamemodes/miniantags/slaughter/slaughter.dm b/code/game/gamemodes/miniantags/slaughter/slaughter.dm
index c4f1b50b3d3..6c78c22ac89 100644
--- a/code/game/gamemodes/miniantags/slaughter/slaughter.dm
+++ b/code/game/gamemodes/miniantags/slaughter/slaughter.dm
@@ -120,7 +120,7 @@
real_name = "laughter demon"
desc = "A large, adorable creature covered in armor with pink bows."
speak_emote = list("giggles","titters","chuckles")
- emote_hear = list("gaffaws","laughs")
+ emote_hear = list("guffaws","laughs")
response_help = "hugs"
attacktext = "wildly tickles"
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index 4c59cdd53b9..a1c1ba1548a 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -220,28 +220,28 @@
else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape)
feedback_set_details("round_end_result","halfwin - blew wrong station")
world << "Crew Minor Victory"
- world << "[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't lose the disk!"
+ world << "[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()]. Next time, don't do that!"
ticker.news_report = NUKE_MISS
else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape)
feedback_set_details("round_end_result","halfwin - blew wrong station - did not evacuate in time")
world << "[syndicate_name()] operatives have earned Darwin Award!"
- world << "[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't lose the disk!"
+ world << "[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion. Next time, don't do that!"
ticker.news_report = NUKE_MISS
else if ((disk_rescued || SSshuttle.emergency.mode != SHUTTLE_ENDGAME) && are_operatives_dead())
feedback_set_details("round_end_result","loss - evacuation - disk secured - syndi team dead")
world << "Crew Major Victory!"
- world << "The Research Staff has saved the disc and killed the [syndicate_name()] Operatives"
+ world << "The Research Staff has saved the disk and killed the [syndicate_name()] Operatives"
ticker.news_report = OPERATIVES_KILLED
else if (disk_rescued)
feedback_set_details("round_end_result","loss - evacuation - disk secured")
world << "Crew Major Victory"
- world << "The Research Staff has saved the disc and stopped the [syndicate_name()] Operatives!"
+ world << "The Research Staff has saved the disk and stopped the [syndicate_name()] Operatives!"
ticker.news_report = OPERATIVES_KILLED
@@ -255,7 +255,7 @@
else if (!disk_rescued && crew_evacuated)
feedback_set_details("round_end_result","halfwin - detonation averted")
world << "Syndicate Minor Victory!"
- world << "[syndicate_name()] operatives recovered the abandoned authentication disk but detonation of [station_name()] was averted. Next time, don't lose the disk!"
+ world << "[syndicate_name()] operatives survived the assault but did not achieve the destruction of [station_name()]. Next time, don't lose the disk!"
ticker.news_report = OPERATIVE_SKIRMISH
diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm
index 0537bde8c2c..13d7ab7787d 100644
--- a/code/game/gamemodes/nuclear/nuclearbomb.dm
+++ b/code/game/gamemodes/nuclear/nuclearbomb.dm
@@ -587,5 +587,5 @@ This is here to make the tiles around the station mininuke change when it's arme
/obj/item/weapon/disk/fakenucleardisk
name = "cheap plastic imitation of the nuclear authentication disk"
- desc = "Broken dreams and a faint oder of cheese."
+ desc = "Broken dreams and a faint odor of cheese."
icon_state = "nucleardisk"
diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm
index 6d3082ef242..e579d48bba2 100644
--- a/code/game/machinery/newscaster.dm
+++ b/code/game/machinery/newscaster.dm
@@ -268,7 +268,7 @@ var/list/obj/machinery/newscaster/allCasters = list()
switch(screen)
if(0)
dat += "Welcome to Newscasting Unit #[unit_no].
Interface & News networks Operational."
- dat += "
Property of Nanotransen Inc"
+ dat += "
Property of Nanotrasen Inc"
if(news_network.wanted_issue.active)
dat+= "
Read Wanted Issue"
dat+= "
Create Feed Channel"
@@ -336,7 +336,7 @@ var/list/obj/machinery/newscaster/allCasters = list()
else
existing_authors += FC.author
if(scanned_user in existing_authors)
- dat+="There already exists a Feed channel under your name.
"
+ dat+="There is already a Feed channel under your name.
"
if(channel_name=="" || channel_name == "\[REDACTED\]")
dat+="Invalid channel name.
"
var/check = 0
@@ -598,7 +598,7 @@ var/list/obj/machinery/newscaster/allCasters = list()
channel_name = trim(stripped_input(usr, "Provide the name of the Wanted person", "Network Security Handler"))
updateUsrDialog()
else if(href_list["set_wanted_desc"])
- msg = trim(stripped_input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler"))
+ msg = trim(stripped_input(usr, "Provide a description of the Wanted person and any other details you deem important", "Network Security Handler"))
updateUsrDialog()
else if(href_list["submit_wanted"])
var/input_param = text2num(href_list["submit_wanted"])
@@ -980,7 +980,7 @@ var/list/obj/machinery/newscaster/allCasters = list()
else
dat+="None"
else
- dat+="Apart from some uninteresting Classified ads, there's nothing on this page..."
+ dat+="Apart from some uninteresting classified ads, there's nothing on this page..."
if(scribble_page==curr_page)
dat+="
There is a small scribble near the end of this page... It reads: \"[scribble]\""
dat+= "
"
@@ -988,7 +988,7 @@ var/list/obj/machinery/newscaster/allCasters = list()
human_user << browse(dat, "window=newspaper_main;size=300x400")
onclose(human_user, "newspaper_main")
else
- user << "The paper is full of intelligible symbols!"
+ user << "The paper is full of unintelligible symbols!"
/obj/item/weapon/newspaper/proc/notContent(list/L)
if(!L.len)
diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm
index f4b829d2418..3f2c1d476f9 100644
--- a/code/game/objects/items/weapons/defib.dm
+++ b/code/game/objects/items/weapons/defib.dm
@@ -498,7 +498,7 @@
if (H.suiciding || (H.disabilities & NOCLONE))
failed = "[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Recovery of patient impossible. Further attempts futile."
else if (H.hellbound)
- failed = "[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Patient's soul appears to be on another plane of existance. Further attempts futile."
+ failed = "[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Patient's soul appears to be on another plane of existence. Further attempts futile."
else if (tplus > tlimit)
failed = "[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Body has decayed for too long. Further attempts futile."
else if (!H.getorgan(/obj/item/organ/heart))
diff --git a/code/game/objects/structures/noticeboard.dm b/code/game/objects/structures/noticeboard.dm
index f84f61b7990..348128def51 100644
--- a/code/game/objects/structures/noticeboard.dm
+++ b/code/game/objects/structures/noticeboard.dm
@@ -85,40 +85,40 @@
/obj/structure/noticeboard/captain
name = "Captain's Notice Board"
- desc = "Important notices from the Captain"
+ desc = "Important notices from the Captain."
req_access = list(access_captain)
/obj/structure/noticeboard/hop
- name = "Head of Personel's Notice Board"
- desc = "Important notices from the Head of Personel"
+ name = "Head of Personnel's Notice Board"
+ desc = "Important notices from the Head of Personnel."
req_access = list(access_hop)
/obj/structure/noticeboard/ce
name = "Chief Engineer's Notice Board"
- desc = "Important notices from the Chief Engineer"
+ desc = "Important notices from the Chief Engineer."
req_access = list(access_ce)
/obj/structure/noticeboard/hos
name = "Head of Security's Notice Board"
- desc = "Important notices from the Head of Security"
+ desc = "Important notices from the Head of Security."
req_access = list(access_hos)
/obj/structure/noticeboard/cmo
name = "Chief Medical Officer's Notice Board"
- desc = "Important notices from the Chief Medical Officer"
+ desc = "Important notices from the Chief Medical Officer."
req_access = list(access_cmo)
/obj/structure/noticeboard/rd
name = "Research Director's Notice Board"
- desc = "Important notices from the Research Director"
+ desc = "Important notices from the Research Director."
req_access = list(access_rd)
/obj/structure/noticeboard/qm
name = "Quartermaster's Notice Board"
- desc = "Important notices from the Quartermaster"
+ desc = "Important notices from the Quartermaster."
req_access = list(access_qm)
/obj/structure/noticeboard/staff
name = "Staff Notice Board"
- desc = "Important notices from the heads of staff"
+ desc = "Important notices from the heads of staff."
req_access = list(access_heads)
diff --git a/code/modules/mining/fulton.dm b/code/modules/mining/fulton.dm
index a883bbd369f..3446a42c994 100644
--- a/code/modules/mining/fulton.dm
+++ b/code/modules/mining/fulton.dm
@@ -24,7 +24,7 @@ var/list/total_extraction_beacons = list()
possible_beacons += EP
if(!possible_beacons.len)
- user << "There are no extraction beacons in existance!"
+ user << "There are no extraction beacons in existence!"
return
else
@@ -139,7 +139,7 @@ var/list/total_extraction_beacons = list()
/obj/item/fulton_core
name = "extraction beacon signaller"
- desc = "Emits a signal which fulton recovery devices can lock on to. Activate in hand to create a beacon."
+ desc = "Emits a signal which fulton recovery devices can lock onto. Activate in hand to create a beacon."
icon = 'icons/obj/stock_parts.dmi'
icon_state = "subspace_amplifier"
diff --git a/code/modules/mining/lavaland/ash_flora.dm b/code/modules/mining/lavaland/ash_flora.dm
index 397ec8d4137..4e0c48dcac5 100644
--- a/code/modules/mining/lavaland/ash_flora.dm
+++ b/code/modules/mining/lavaland/ash_flora.dm
@@ -99,7 +99,7 @@
harvest = /obj/item/weapon/reagent_containers/food/snacks/ash_flora/mushroom_cap
harvest_amount_high = 4
harvest_time = 50
- harvest_message_low = "You slice the cap off of a mushroom."
+ harvest_message_low = "You slice the cap off a mushroom."
harvest_message_med = "You slice off a few conks from the larger mushrooms."
harvest_message_high = "You slice off a number of caps and conks from these mushrooms."
regrowth_time_low = 3000
@@ -115,7 +115,7 @@
harvest = /obj/item/weapon/reagent_containers/food/snacks/ash_flora/mushroom_stem
harvest_amount_high = 4
harvest_time = 40
- harvest_message_low = "You pick and slice the cap off of a mushroom, leaving the stem."
+ harvest_message_low = "You pick and slice the cap off a mushroom, leaving the stem."
harvest_message_med = "You pick and decapitate several mushrooms for their stems."
harvest_message_high = "You acquire a number of stems from these mushrooms."
regrowth_time_low = 3000
diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm
index 6d87eaf7fe0..2735174c3f1 100644
--- a/code/modules/mining/lavaland/necropolis_chests.dm
+++ b/code/modules/mining/lavaland/necropolis_chests.dm
@@ -475,7 +475,7 @@
new /obj/item/weapon/dragons_blood(src)
/obj/item/weapon/melee/ghost_sword
- name = "spectral blade"
+ name = "\improper spectral blade"
desc = "A rusted and dulled blade. It doesn't look like it'd do much damage. It glows weakly."
icon_state = "spectral"
item_state = "spectral"
diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm
index 07b9d445392..0b00309fe4d 100644
--- a/code/modules/mob/new_player/sprite_accessories.dm
+++ b/code/modules/mob/new_player/sprite_accessories.dm
@@ -68,7 +68,7 @@
icon = 'icons/mob/human_face.dmi' // default icon for all hairs
/datum/sprite_accessory/hair/short
- name = "Short Hair" // try to capatilize the names please~
+ name = "Short Hair" // try to capatilize the names please~ // try to spell
icon_state = "hair_a" // you do not need to define _s or _l sub-states, game automatically does this for you
/datum/sprite_accessory/hair/shorthair2
@@ -313,7 +313,7 @@
icon_state = "hair_spiky2"
/datum/sprite_accessory/hair/protagonist
- name = "Slightly long"
+ name = "Slightly Long"
icon_state = "hair_protagonist"
/datum/sprite_accessory/hair/kusangi
@@ -972,7 +972,7 @@
gender = NEUTER
/datum/sprite_accessory/undershirt/nano
- name = "Nanotransen Shirt"
+ name = "Nanotrasen Shirt"
icon_state = "shirt_nano"
gender = NEUTER
diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm
index b65e8e692d7..196aca498c5 100644
--- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm
@@ -333,7 +333,7 @@
/datum/reagent/consumable/dr_gibb
name = "Dr. Gibb"
id = "dr_gibb"
- description = "A delicious blend of 42 different flavours"
+ description = "A delicious blend of 42 different flavours."
color = "#102000" // rgb: 16, 32, 0
/datum/reagent/consumable/dr_gibb/on_mob_life(mob/living/M)
@@ -494,7 +494,7 @@
/datum/reagent/consumable/gibbfloats
name = "Gibb Floats"
id = "gibbfloats"
- description = "Icecream on top of a Dr. Gibb glass."
+ description = "Ice cream on top of a Dr. Gibb glass."
color = "#B22222"
nutriment_factor = 3 * REAGENTS_METABOLISM
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index 13e8ca23c77..68c760c87ac 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -212,7 +212,7 @@
/datum/reagent/fuel/unholywater //if you somehow managed to extract this from someone, dont splash it on yourself and have a smoke
name = "Unholy Water"
id = "unholywater"
- description = "Something that shouldn't exist on this plane of existance."
+ description = "Something that shouldn't exist on this plane of existence."
/datum/reagent/fuel/unholywater/on_mob_life(mob/living/M)
if(iscultist(M))
@@ -685,7 +685,7 @@
/datum/reagent/lithium
name = "Lithium"
id = "lithium"
- description = "A silver metal, it's claim to fame is its remarkably low density. Using it is a bit too effective in calming oneself down."
+ description = "A silver metal, its claim to fame is its remarkably low density. Using it is a bit too effective in calming oneself down."
reagent_state = SOLID
color = "#808080" // rgb: 128, 128, 128
@@ -892,7 +892,7 @@
/datum/reagent/cryptobiolin
name = "Cryptobiolin"
id = "cryptobiolin"
- description = "Cryptobiolin causes confusion and dizzyness."
+ description = "Cryptobiolin causes confusion and dizziness."
color = "#C8A5DC" // rgb: 200, 165, 220
metabolization_rate = 1.5 * REAGENTS_METABOLISM
@@ -1178,7 +1178,7 @@
/datum/reagent/ash
name = "Ash"
id = "ash"
- description = "Supposedly pheonixes rise from these, but you've never seen it."
+ description = "Supposedly phoenixes rise from these, but you've never seen it."
reagent_state = LIQUID
color = "#C8A5DC"
@@ -1394,7 +1394,7 @@
newsize = 2.5
if(200 to INFINITY)
newsize = 3.5
-
+
H.resize = newsize/current_size
current_size = newsize
H.update_transform()