[MIRROR] An Exploration Into Lame Jobs - Syndicate Listening Post Remap [MDB IGNORE] (#14147)

* An Exploration Into Lame Jobs - Syndicate Listening Post Remap (#67330)

* An Exploration Into Lame Jobs - Syndicate Listening Post Remap

Hey there,

Have you ever been bored at your job? A job where you can't scheme something up to get you up to date? Stranded at your job? Alone at your job? Has the job ever asked you a lot of question? Like I am right now? Should I stop?

Anyways, I decided to think about it, and I remapped the Syndicate's Space Listening Post. How nice!

* An Exploration Into Lame Jobs - Syndicate Listening Post Remap

Co-authored-by: san7890 <the@san7890.com>
This commit is contained in:
SkyratBot
2022-06-07 02:38:38 +02:00
committed by GitHub
parent 0871776ad4
commit e958272a86
5 changed files with 1568 additions and 2098 deletions
@@ -38,6 +38,15 @@
id = /obj/item/card/id/advanced/chameleon
id_trim = /datum/id_trim/chameleon/operative
/obj/effect/mob_spawn/corpse/human/syndicatecommando/lessenedgear
outfit = /datum/outfit/syndicatecommandocorpse/lessenedgear
/datum/outfit/syndicatecommandocorpse/lessenedgear
name = "Syndicate Commando Corpse"
gloves = /obj/item/clothing/gloves/tackler
back = null
id = null
id_trim = null
/obj/effect/mob_spawn/corpse/human/syndicatestormtrooper
name = "Syndicate Stormtrooper"
@@ -96,7 +96,7 @@
/obj/effect/mob_spawn/ghost_role/human/lavaland_syndicate/comms/space/Initialize(mapload)
. = ..()
if(prob(90)) //only has a 10% chance of existing, otherwise it'll just be a NPC syndie.
if(prob(85)) //only has a 15% chance of existing, otherwise it'll just be a NPC syndie.
new /mob/living/simple_animal/hostile/syndicate/ranged(get_turf(src))
return INITIALIZE_HINT_QDEL