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Fixes simple animal zombies not looking like zombies
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@@ -783,7 +783,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(job_preferences[j] == JP_HIGH)
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job_preferences[j] = JP_MEDIUM
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//technically break here
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job_preferences[job.title] = level
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return TRUE
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@@ -801,7 +801,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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to_chat(user, "<span class='danger'>UpdateJobPreference - desired level was not a number. Please notify coders!</span>")
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ShowChoices(user)
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return
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var/jpval = null
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switch(desiredLvl)
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if(3)
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@@ -816,7 +816,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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jpval = null
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else
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jpval = JP_LOW
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SetJobPreferenceLevel(job, jpval)
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SetChoices(user)
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@@ -1471,7 +1471,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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auto_fit_viewport = !auto_fit_viewport
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if(auto_fit_viewport && parent)
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parent.fit_viewport()
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if("widescreenpref")
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widescreenpref = !widescreenpref
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user.client.change_view(CONFIG_GET(string/default_view))
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@@ -1539,7 +1539,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/datum/species/chosen_species
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chosen_species = pref_species.type
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if(!(pref_species.id in GLOB.roundstart_races) && !(pref_species.id in (CONFIG_GET(keyed_list/roundstart_no_hard_check))))
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if(roundstart_checks && !(pref_species.id in GLOB.roundstart_races) && !(pref_species.id in (CONFIG_GET(keyed_list/roundstart_no_hard_check))))
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chosen_species = /datum/species/human
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pref_species = new /datum/species/human
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save_character()
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