Bane refactor (now uses damage multipliers) (#96003)

This commit is contained in:
MrMelbert
2026-05-16 11:41:29 +10:00
committed by GitHub
parent 15f771dd11
commit ea0859d5fe
26 changed files with 287 additions and 203 deletions
+2 -5
View File
@@ -172,11 +172,8 @@
/obj/item/scythe/Initialize(mapload)
. = ..()
AddComponent(/datum/component/butchering, \
speed = 9 SECONDS, \
effectiveness = 105, \
)
AddElement(/datum/element/bane, mob_biotypes = MOB_PLANT, damage_multiplier = 0.5, requires_combat_mode = FALSE)
AddComponent(/datum/component/butchering, speed = 9 SECONDS, effectiveness = 105)
AddComponent(/datum/component/bane, affected_biotypes = MOB_PLANT, damage_multiplier = 1.5)
/obj/item/scythe/suicide_act(mob/living/user)
user.visible_message(span_suicide("[user] is beheading [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!"))