mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-31 00:58:26 +01:00
Bane refactor (now uses damage multipliers) (#96003)
This commit is contained in:
@@ -117,8 +117,8 @@
|
||||
|
||||
/obj/projectile/bullet/arrow/holy/Initialize(mapload)
|
||||
. = ..()
|
||||
//50 damage to revenants
|
||||
AddElement(/datum/element/bane, mob_biotypes = MOB_SPIRIT, damage_multiplier = 0, added_damage = 30)
|
||||
// 50 damage to revenants
|
||||
AddComponent(/datum/component/bane, affected_biotypes = MOB_SPIRIT, added_damage = 30)
|
||||
|
||||
/// plastic arrows
|
||||
// completely dogshit quality and they break when they hit something.
|
||||
@@ -190,5 +190,4 @@
|
||||
|
||||
/obj/projectile/bullet/arrow/ashen/Initialize(mapload)
|
||||
. = ..()
|
||||
AddElement(/datum/element/bane, mob_biotypes = MOB_MINING, damage_multiplier = 0, added_damage = 40)
|
||||
|
||||
AddComponent(/datum/component/bane, affected_biotypes = MOB_MINING, added_damage = 40)
|
||||
|
||||
Reference in New Issue
Block a user