Bane refactor (now uses damage multipliers) (#96003)

This commit is contained in:
MrMelbert
2026-05-16 11:41:29 +10:00
committed by GitHub
parent 15f771dd11
commit ea0859d5fe
26 changed files with 287 additions and 203 deletions
+1 -1
View File
@@ -729,7 +729,7 @@
/obj/item/scalpel/cruel/Initialize(mapload)
. = ..()
AddElement(/datum/element/bane, mob_biotypes = MOB_UNDEAD, damage_multiplier = 1) //Just in case one of the tennants get uppity
AddComponent(/datum/component/bane, affected_biotypes = MOB_UNDEAD, damage_multiplier = 2) //Just in case one of the tennants get uppity
/obj/item/surgicaldrill/cruel
name = "tearing drill"