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Hitby messages removed, may help with singularity lag from throwing
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@@ -214,7 +214,6 @@
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/obj/item/holotape/hitby(AM as mob|obj)
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..()
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visible_message("<span class='danger'>[src] was hit by [AM].</span>")
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var/tforce = 0
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if(ismob(AM))
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tforce = 5
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@@ -249,4 +248,4 @@
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del(src)
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return
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#undef MAX_TAPE_RANGE
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#undef MAX_TAPE_RANGE
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