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Hitby messages removed, may help with singularity lag from throwing
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@@ -124,7 +124,6 @@ It is possible to destroy the net by the occupant or someone else.
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/obj/effect/energy_net/hitby(AM as mob|obj)
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..()
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visible_message("<span class='danger'>[src] was hit by [AM].</span>")
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var/tforce = 0
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if(ismob(AM))
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tforce = 10
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