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[MIRROR] Dynamic 2022, Part 1 - Redesigning midround rolls (Midrounds happen far more frequently now, and scale their power over time) [MDB IGNORE] (#13718)
* Dynamic 2022, Part 1 - Redesigning midround rolls (Midrounds happen far more frequently now, and scale their power over time) * Update dynamic_rulesets_midround.dm * wew Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com> Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
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Mothblocks
Zonespace
Gandalf
parent
1bc520d5a8
commit
ea6f252e81
@@ -126,7 +126,14 @@
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/mob/proc/add_to_current_living_antags()
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if(!SSticker?.mode)
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return
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GLOB.current_living_antags |= src
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if (length(mind.antag_datums) == 0)
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return
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for (var/datum/antagonist/antagonist in mind.antag_datums)
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if (antagonist.count_against_dynamic_roll_chance)
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GLOB.current_living_antags |= src
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return
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///Removes the mob reference from the list of living antag player-mobs.
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/mob/proc/remove_from_current_living_antags()
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