Fixes emt cap sprite disappearing.

Fixes bloodyhand overlay appearing in front of shield.
Fixes white pixels on some disposal pipe junctions sprites.
This commit is contained in:
phil235
2015-01-02 22:36:07 +01:00
parent c4db46a17d
commit eacdc7e920
3 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -97,4 +97,4 @@
name = "EMT cap"
desc = "It's a baseball hat with a dark turquoise color and a reflective cross on the top."
icon_state = "emtsoft"
item_color = "emtsoft"
item_color = "emt"
@@ -311,7 +311,7 @@ Please contact me on #coderbus IRC. ~Carnie x
else
if(blood_DNA)
overlays_standing[GLOVES_LAYER] = image("icon"='icons/effects/blood.dmi', "icon_state"="bloodyhands")
overlays_standing[GLOVES_LAYER] = image("icon"='icons/effects/blood.dmi', "icon_state"="bloodyhands", "layer"=-GLOVES_LAYER)
apply_overlay(GLOVES_LAYER)