diff --git a/code/game/gamemodes/wizard/rightandwrong.dm b/code/game/gamemodes/wizard/rightandwrong.dm index 2532f9328ac..804116a2c09 100644 --- a/code/game/gamemodes/wizard/rightandwrong.dm +++ b/code/game/gamemodes/wizard/rightandwrong.dm @@ -60,7 +60,7 @@ if("mateba") new /obj/item/weapon/gun/projectile/revolver/mateba(get_turf(H)) if("crossbow") - new /obj/item/weapon/gun/projectile/automatic/crossbow(get_turf(H)) + new /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow/large(get_turf(H)) if("nuclear") var/obj/item/weapon/gun/energy/gun/nuclear/gat gat.pin = /obj/item/device/firing_pin //no authentication pins for spawned guns. fun allowed. @@ -86,9 +86,7 @@ gat.pin = /obj/item/device/firing_pin new gat(get_turf(H)) if("speargun") - var/obj/item/weapon/gun/projectile/automatic/speargun/gat - gat.pin = /obj/item/device/firing_pin - new gat(get_turf(H)) + new /obj/item/weapon/gun/projectile/automatic/speargun(get_turf(H)) else switch (randomizemagic) if("fireball") diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 6e128060017..1e74978d352 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -190,7 +190,7 @@ name = "foam dart crossbow" desc = "A weapon favored by many overactive children. Ages 8 and up." icon = 'icons/obj/gun.dmi' - icon_state = "crossbow" + icon_state = "crossbow100" item_state = "crossbow" w_class = 2.0 attack_verb = list("attacked", "struck", "hit")