diff --git a/code/modules/antagonists/_common/antag_team.dm b/code/modules/antagonists/_common/antag_team.dm index d1771ce3d9e..2df9cba51e5 100644 --- a/code/modules/antagonists/_common/antag_team.dm +++ b/code/modules/antagonists/_common/antag_team.dm @@ -44,7 +44,7 @@ GLOBAL_LIST_EMPTY(antagonist_teams) var/objective_count = 1 for(var/datum/objective/objective in objectives) if(objective.check_completion()) - report += "Objective #[objective_count]: [objective.explanation_text] Success!" + report += "Objective #[objective_count]: [objective.explanation_text] Success!" else report += "Objective #[objective_count]: [objective.explanation_text] Fail." win = FALSE diff --git a/code/modules/antagonists/brother/brother.dm b/code/modules/antagonists/brother/brother.dm index 9395bf4f9d4..9fcb9dac10b 100644 --- a/code/modules/antagonists/brother/brother.dm +++ b/code/modules/antagonists/brother/brother.dm @@ -109,7 +109,7 @@ var/objective_count = 1 for(var/datum/objective/objective in objectives) if(objective.check_completion()) - parts += "Objective #[objective_count]: [objective.explanation_text] Success!" + parts += "Objective #[objective_count]: [objective.explanation_text] Success!" else parts += "Objective #[objective_count]: [objective.explanation_text] Fail." win = FALSE diff --git a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm index ff2f4532078..55bbea98eef 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm @@ -34,17 +34,17 @@ if(!istype(A)) return if(loc == summoner) - to_chat(src, "You must be manifested to create bombs!") + to_chat(src, "You must be manifested to create bombs!") return if(isobj(A) && Adjacent(A)) if(bomb_cooldown <= world.time && !stat) var/obj/guardian_bomb/B = new /obj/guardian_bomb(get_turf(A)) - to_chat(src, "Success! Bomb armed!") + to_chat(src, "Success! Bomb armed!") bomb_cooldown = world.time + 200 B.spawner = src B.disguise(A) else - to_chat(src, "Your powers are on cooldown! You must wait 20 seconds between bombs.") + to_chat(src, "Your powers are on cooldown! You must wait 20 seconds between bombs.") /obj/guardian_bomb name = "bomb" @@ -64,14 +64,14 @@ /obj/guardian_bomb/proc/disable() stored_obj.forceMove(get_turf(src)) - to_chat(spawner, "Failure! Your trap didn't catch anyone this time.") + to_chat(spawner, "Failure! Your trap didn't catch anyone this time.") qdel(src) /obj/guardian_bomb/proc/detonate(mob/living/user) if(isliving(user)) if(user != spawner && user != spawner.summoner && !spawner.hasmatchingsummoner(user)) - to_chat(user, "[src] was boobytrapped!") - to_chat(spawner, "Success! Your trap caught [user]") + to_chat(user, "[src] was boobytrapped!") + to_chat(spawner, "Success! Your trap caught [user]") var/turf/T = get_turf(src) stored_obj.forceMove(T) playsound(T,'sound/effects/explosion2.ogg', 200, 1)