diff --git a/code/modules/antagonists/_common/antag_team.dm b/code/modules/antagonists/_common/antag_team.dm
index d1771ce3d9e..2df9cba51e5 100644
--- a/code/modules/antagonists/_common/antag_team.dm
+++ b/code/modules/antagonists/_common/antag_team.dm
@@ -44,7 +44,7 @@ GLOBAL_LIST_EMPTY(antagonist_teams)
var/objective_count = 1
for(var/datum/objective/objective in objectives)
if(objective.check_completion())
- report += "Objective #[objective_count]: [objective.explanation_text] Success!"
+ report += "Objective #[objective_count]: [objective.explanation_text] Success!"
else
report += "Objective #[objective_count]: [objective.explanation_text] Fail."
win = FALSE
diff --git a/code/modules/antagonists/brother/brother.dm b/code/modules/antagonists/brother/brother.dm
index 9395bf4f9d4..9fcb9dac10b 100644
--- a/code/modules/antagonists/brother/brother.dm
+++ b/code/modules/antagonists/brother/brother.dm
@@ -109,7 +109,7 @@
var/objective_count = 1
for(var/datum/objective/objective in objectives)
if(objective.check_completion())
- parts += "Objective #[objective_count]: [objective.explanation_text] Success!"
+ parts += "Objective #[objective_count]: [objective.explanation_text] Success!"
else
parts += "Objective #[objective_count]: [objective.explanation_text] Fail."
win = FALSE
diff --git a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm
index ff2f4532078..55bbea98eef 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm
@@ -34,17 +34,17 @@
if(!istype(A))
return
if(loc == summoner)
- to_chat(src, "You must be manifested to create bombs!")
+ to_chat(src, "You must be manifested to create bombs!")
return
if(isobj(A) && Adjacent(A))
if(bomb_cooldown <= world.time && !stat)
var/obj/guardian_bomb/B = new /obj/guardian_bomb(get_turf(A))
- to_chat(src, "Success! Bomb armed!")
+ to_chat(src, "Success! Bomb armed!")
bomb_cooldown = world.time + 200
B.spawner = src
B.disguise(A)
else
- to_chat(src, "Your powers are on cooldown! You must wait 20 seconds between bombs.")
+ to_chat(src, "Your powers are on cooldown! You must wait 20 seconds between bombs.")
/obj/guardian_bomb
name = "bomb"
@@ -64,14 +64,14 @@
/obj/guardian_bomb/proc/disable()
stored_obj.forceMove(get_turf(src))
- to_chat(spawner, "Failure! Your trap didn't catch anyone this time.")
+ to_chat(spawner, "Failure! Your trap didn't catch anyone this time.")
qdel(src)
/obj/guardian_bomb/proc/detonate(mob/living/user)
if(isliving(user))
if(user != spawner && user != spawner.summoner && !spawner.hasmatchingsummoner(user))
- to_chat(user, "[src] was boobytrapped!")
- to_chat(spawner, "Success! Your trap caught [user]")
+ to_chat(user, "[src] was boobytrapped!")
+ to_chat(spawner, "Success! Your trap caught [user]")
var/turf/T = get_turf(src)
stored_obj.forceMove(T)
playsound(T,'sound/effects/explosion2.ogg', 200, 1)