From 468ff06581f1f6b754d7eb9428ed19f9ed48bf49 Mon Sep 17 00:00:00 2001 From: Miauw62 Date: Thu, 4 Jul 2013 14:21:16 +0200 Subject: [PATCH 1/3] Fixed heaters being invisible when spawned using buildmode, changed their sprites to the heater sprites instead of the freezer sprites. Capitalized the first letter in Heater because else it looks stupid. --- code/game/machinery/Freezer.dm | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/code/game/machinery/Freezer.dm b/code/game/machinery/Freezer.dm index 41f4fc3fe53..b3dc66be461 100644 --- a/code/game/machinery/Freezer.dm +++ b/code/game/machinery/Freezer.dm @@ -1,7 +1,7 @@ /obj/machinery/atmospherics/unary/cold_sink/freezer name = "Freezer" icon = 'icons/obj/Cryogenic2.dmi' - icon_state = "freezer_0" + icon_state = "freezer" density = 1 anchored = 1.0 @@ -32,7 +32,7 @@ else icon_state = "freezer" else - icon_state = "freezer_0" + icon_state = "freezer" return attack_ai(mob/user as mob) @@ -89,9 +89,9 @@ /obj/machinery/atmospherics/unary/heat_reservoir/heater - name = "heater" + name = "Heater" icon = 'icons/obj/Cryogenic2.dmi' - icon_state = "freezer_0" + icon_state = "heater" density = 1 anchored = 1.0 @@ -118,11 +118,11 @@ update_icon() if(src.node) if(src.on) - icon_state = "freezer_1" + icon_state = "heater_1" else - icon_state = "freezer" + icon_state = "heater" else - icon_state = "freezer_0" + icon_state = "heater" return attack_ai(mob/user as mob) From d8d9f124588fc9aac6c53bcfc43c03f7e12a19e9 Mon Sep 17 00:00:00 2001 From: Miauw62 Date: Thu, 4 Jul 2013 14:21:16 +0200 Subject: [PATCH 2/3] Fixed heaters being invisible when spawned using buildmode, changed their sprites to the heater sprites instead of the freezer sprites. De-capitalized heaters and freezers. --- code/game/machinery/Freezer.dm | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/code/game/machinery/Freezer.dm b/code/game/machinery/Freezer.dm index 41f4fc3fe53..baba7988bf5 100644 --- a/code/game/machinery/Freezer.dm +++ b/code/game/machinery/Freezer.dm @@ -1,7 +1,7 @@ /obj/machinery/atmospherics/unary/cold_sink/freezer - name = "Freezer" + name = "freezer" icon = 'icons/obj/Cryogenic2.dmi' - icon_state = "freezer_0" + icon_state = "freezer" density = 1 anchored = 1.0 @@ -32,7 +32,7 @@ else icon_state = "freezer" else - icon_state = "freezer_0" + icon_state = "freezer" return attack_ai(mob/user as mob) @@ -91,7 +91,7 @@ /obj/machinery/atmospherics/unary/heat_reservoir/heater name = "heater" icon = 'icons/obj/Cryogenic2.dmi' - icon_state = "freezer_0" + icon_state = "heater" density = 1 anchored = 1.0 @@ -118,11 +118,11 @@ update_icon() if(src.node) if(src.on) - icon_state = "freezer_1" + icon_state = "heater_1" else - icon_state = "freezer" + icon_state = "heater" else - icon_state = "freezer_0" + icon_state = "heater" return attack_ai(mob/user as mob) From 84d00115adf6c89f44f17398df57d205ffdc4111 Mon Sep 17 00:00:00 2001 From: Miauw62 Date: Tue, 9 Jul 2013 11:34:15 +0200 Subject: [PATCH 3/3] Forgot to decapitalize heaters, that's done now. --- code/game/machinery/Freezer.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/machinery/Freezer.dm b/code/game/machinery/Freezer.dm index 20792a84691..baba7988bf5 100644 --- a/code/game/machinery/Freezer.dm +++ b/code/game/machinery/Freezer.dm @@ -89,7 +89,7 @@ /obj/machinery/atmospherics/unary/heat_reservoir/heater - name = "Heater" + name = "heater" icon = 'icons/obj/Cryogenic2.dmi' icon_state = "heater" density = 1